6 x 2 (12)
Inventory Size
Primary
Hand Slot
Semi, Auto, Safety
Firemodes
500m
Range
10.42 RPS
Firerate
0.06%
Durability Loss per Shot
Sight, Tactical, Grip, Barrel
Hooks
0%
Movement Speed
-0.25 to 3.65 (50%)
Recoil X
5.15 to 6.75 (40%)
Recoil Y
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 77 | 62 | 21 | 24 |
| Zombie | 125 | 100 | 70 | 80 |
| Animal | 62 | 49 | 37 | - |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 20 |
| Structure | 15 |
| Vehicle | 35 |
| Resource | 19 |
| Object | 67 |
3 blueprints
No blueprints found matching your search.
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
Klec_Magpul.dat
GUID a8c54c04a17d405dbadc0fa50391b6ff
Type Gun
Rarity Mythical
Useable Gun
Slot Primary
ID 37746
Size_X 6
Size_Y 2
Size_Z 0.37
Size2_Z 0.45
Equipable_Movement_Speed_Multiplier 1
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.4
Aiming_Movement_Speed_Multiplier 0.25
Recoil_Prone 0.3
Magazine 37732
Hook_Sight
Hook_Barrel
Hook_Tactical
Hook_Grip
Ammo_Min 1
Ammo_Max 30
Safety
Semi
Auto
Attachment_Calibers 5
Attachment_Caliber_0 35001
Attachment_Caliber_1 35158
Attachment_Caliber_2 35006
Attachment_Caliber_3 35012
Attachment_Caliber_4 35318
Magazine_Calibers 1
Magazine_Caliber_0 35318
Requires_NonZero_Attachment_Caliber true
Range 500
Ballistic_Drop 0.00056
//Ballistic_Steps 32
Ballistic_Travel 11
Damage_Falloff_Range 0
Damage_Falloff_Multiplier 0.55
Firerate 4
Action Trigger
Player_Damage 62
Player_Leg_Multiplier 0.35
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.25
Zombie_Damage 100
Zombie_Leg_Multiplier 0.7
Zombie_Arm_Multiplier 0.8
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.25
Animal_Damage 62
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1
Barricade_Damage 20
Structure_Damage 15
Vehicle_Damage 35
Resource_Damage 19
Object_Damage 67
Durability 0.06
Spread_Aim 0.01
Spread_Hip 0.4
Recoil_Min_X -0.25
Recoil_Max_X 3.65
Recoil_Min_Y 5.15
Recoil_Max_Y 6.75
Recover_X 0.5
Recover_Y 0.4
Shake_Min_X -0.0015
Shake_Max_X 0.0015
Shake_Min_Y -0.004
Shake_Max_Y -0.005
Shake_Min_Z -0.0058
Shake_Max_Z -0.0075
Muzzle 35001
Shell 35009
Blueprints 3
Blueprint_0_Type Repair
//REPAIR修理
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 36176
Blueprint_0_Supply_0_Amount 6
Blueprint_0_Supply_1_ID 38084
Blueprint_0_Supply_1_Amount 4
Blueprint_0_Tool 38090
//REPAIR TOOL修理工具
Blueprint_0_Build 27
Blueprint_1_Type Tool
//UPGRADE武器升级
Blueprint_1_Supplies 6
Blueprint_1_Supply_0_ID 37745
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Supply_0_Critical
//STANDARD原武器
Blueprint_1_Supply_1_ID 38089
Blueprint_1_Supply_1_Amount 4
//导轨↑
Blueprint_1_Supply_2_ID 38085
Blueprint_1_Supply_2_Amount 8
//组件↑
Blueprint_1_Supply_3_ID 38231
Blueprint_1_Supply_3_Amount 1
//护木↑
Blueprint_1_Supply_4_ID 38086
Blueprint_1_Supply_4_Amount 1
//握把↑
Blueprint_1_Supply_5_ID 38087
Blueprint_1_Supply_5_Amount 1
//枪托↑
//工具
Blueprint_1_Tool 35057
Blueprint_1_Tool_Critical
Blueprint_1_State_Transfer
Blueprint_1_Build 27
Blueprint_2_Type Tool
//DEGRADE变种降级
Blueprint_2_Supplies 1
Blueprint_2_Supply_0_ID 37746
//本武器ID
Blueprint_2_Outputs 2
Blueprint_2_Output_0_ID 37745
Blueprint_2_Output_0_Amount 1
//原武器ID
Blueprint_2_Output_1_ID 38085
Blueprint_2_Output_1_Amount 1
Blueprint_2_Tool 35057
Blueprint_2_State_Transfer
Blueprint_2_Build 27