1 x 1 (1)

Inventory Size

0m

Explosion Range

No

Flash Effect

No

Explosive

-

Explosion Effect ID

No

Explode on Impact

2.50

Fuse Length (seconds)

No

Sticky

1

Strong Throw Force (N)

1

Weak Throw Force (N)

Damage
Combat Damage
Damage
Player 0
Zombie 0
Animal 0
Vehicle 0
Structure Damage
Damage
Barricade 0
Structure 0
Resource 0
Object 0
7 blueprints
Salvage
=
2 x
Utilities
Salvage
Utilities
+
=
Salvage
Utilities
+
=
Salvage
Spawn Tables
Spawn Id Spawn Name Items in Pool
32079 Brazil Hypergaz Rio 44
32074 Brazil Mechanic Rio 44
32369 Rio Zombie Mechanic Special 44
32093 Brazil Fire Rio 15
32097 Rio Flares 8
Rio_Flare_Pink.dat
GUID 01fab559fa5c4df4af2cea790e7691ff
Type Throwable
Useable Throwable
ID 35069

Size_X 1
Size_Y 1

Blueprints
[
	{
		Name Salvage
		CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
		InputItems
		[
			{
				ID this
				Critical true
			}
		]
		OutputItems "226956d0094b43ad89c2c6e655e0e52b x 2" // Plastic Pieces
		Effect "99c9ca74b87748de9d96d2c15d5d3d7b" // Paper_0
	}
]