Car
Engine type
50 KPH (31 MPH)
Forward speed
25 KPH (16 MPH)
Reverse speed
700 HP
Max health
42 (7×6)
Trunk storage slots
1,500 L
Fuel capacity
1 L/s
Fuel burn rate
25 minutes
Full tank runtime
Yes
Can be locked
Battery
Each subsystem either burns charge, charges the battery, or ignores it. Driving without a battery installed only works when there's an alternator (Driving = Charge).
20 /s
Burn rate
20 /s
Charge rate
Yes
Spawns with battery
Yes
Battery removable
Tire
Tire item used to repair this vehicle's wheels. Carry spares to fix shot-out tires.
Drops on destruction (2 items)
View spawn tableWhen this vehicle is destroyed, the wreck spawns 4-6 items rolled independently from the table below. Each item rolls against its own chance. Rolls don't run if the vehicle blew up underwater or in a no-loot zone.
Ramming damage
Bumper damage
| Player | 10 |
|---|---|
| Zombie | 15 |
| Animal | 15 |
| Object | 30 |
| Resource | 85 |
Bumper modifiers
- Speed threshold
- 3 m/s
- Self damage
- ×1
Handling
Steering angles, brake force, and (for aircraft) lift & air-steer values that govern how the vehicle responds to input.
28°
Max steering angle
14°
Steering at full speed
32
Brake force
| Spawn ID | Spawn Name | Drop Chance | Pool Size |
|---|---|---|---|
| 32177 | Brazil Civilian Cars | 7.27 % | 12 |
Vehicle spawn points
Vehicles.Respawn_Time. The Drop Chance column is the
pool-relative weight: 100% means this vehicle is the only candidate in the pool.
GUID 77e8762b11f34e77963f5e414e8cbf9b
Type Vehicle
ID 36372
Speed_Min -5.5
Speed_Max 11
Steer_Min 14
Steer_Max 28
Brake 32
Fuel_Min 200
Fuel_Max 400
Fuel 1500
Health_Min 350
Health_Max 450
Health 700
Wheel_Collider_Mass_Override 1
Trunk_Storage_X 7
Trunk_Storage_Y 6
Explosion 36105
Drops_Table_ID 32266
Drops_Min 4
Drops_Max 6
Tire_ID 34065
Fuel_Burn_Rate 1
Physics_Profile 5488033efcef4a98ab9a64adae74eb87
Default_Battery 1edabd7e14e44912a91d1fad89120aa2
IgnitionAudioClip core.masterbundle:Sounds/CarIgnition.mp3
HornAudioClip riodejaneiro.masterbundle:Sounds/Vehicles/Fusca_Horn.mp3
Has_Clip_Prefab false
PaintableSections
[
{
Path Model_0
MaterialIndex 0
}
{
Path Model_1
MaterialIndex 0
}
{
Path Model_2
MaterialIndex 0
}
]
DefaultPaintColors
[
"#373737" // Rio Black
"#335d81" // Rio Blue
"#2e642e" // Rio Green
"#bd6e27" // Rio Orange
"#6a466d" // Rio Purple
"#9a2525" // Rio Red
"#d4d4d4" // Rio White
"#cdaa1e" // Rio Yellow
"#698dad" // Rio Light Blue
"#8b8c91" // Rio Gray
"#b6a580" // Rio Beige
"#c47dac" // Rio Pink
"#68a69a" // Rio Cyan
]
GearShift_VisibleInHUD false
WheelConfigurations
[
{
WheelColliderPath Tires/Tire_0
IsColliderSteered true
IsColliderPowered true
ModelPath Wheels/Wheel_0
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_1
IsColliderSteered true
IsColliderPowered true
ModelPath Wheels/Wheel_1
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_2
IsColliderSteered false
IsColliderPowered false
ModelPath Wheels/Wheel_2
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_3
IsColliderSteered false
IsColliderPowered false
ModelPath Wheels/Wheel_3
ModelUseColliderPose true
}
]
ReverseGearRatio 10.25
ForwardGearRatios
[
13.65
]
GearShift_Duration 0.1
GearShift_Interval 0.3
EngineIdleRPM 1000
EngineMaxRPM 6000
EngineMaxTorque 3.6
EngineSound_Type EngineRPMSimple
EngineSound
{
IDlePitch 1.0
IDleVolume 0.75
MaxPitch 2
MaxVolume 1.0
}