1×1 (1)

Inventory size

2

Stack size

778

Blueprints

778 blueprints
Gear
=
2 x
Gear
2 x
+
=
Salvage
=
3 x
Repair
0%
+
6 x
=
100%
Salvage
=
3 x
Repair
0%
+
6 x
=
100%
Salvage
=
3 x
Repair
0%
+
6 x
=
100%
Apparel
=
3 x
Repair
0%
+
3 x
+
2 x
=
100%
Repair
0%
+
3 x
+
=
100%
Apparel
Craft lvl.1
6 x
+
4 x
+
=
Apparel
Craft lvl.1
6 x
+
4 x
+
=
Apparel
Craft lvl.1
6 x
+
4 x
=
Apparel
Craft lvl.1
6 x
+
2 x
+
=
Apparel
Craft lvl.1
6 x
+
2 x
+
=
Apparel
Craft lvl.1
6 x
+
2 x
=
Salvage
=
3 x
Repair
0%
+
6 x
=
100%
Salvage
=
3 x
Repair
0%
+
6 x
=
100%
Salvage
=
3 x
Repair
0%
+
6 x
=
100%
Salvage
=
2 x
Repair
0%
+
3 x
=
100%
Salvage
=
3 x
Apparel
+
=
2 x
Repair
0%
+
4 x
=
100%
Apparel
+
=
2 x
Repair
0%
+
4 x
=
100%
Apparel
+
=
2 x
Repair
0%
+
2 x
=
100%
Apparel
+
=
2 x
Repair
0%
+
4 x
=
100%
Apparel
+
=
2 x
Repair
0%
+
=
100%
Apparel
+
=
2 x
Repair
0%
+
=
100%
Tool
+
=
3 x
Tool
+
=
Repair
0%
+
3 x
=
100%
Tool
+
=
2 x
Tool
+
=
3 x
Repair
0%
+
3 x
=
100%
Salvage
=
2 x
Repair
0%
+
3 x
=
100%
Salvage
=
2 x
Tool
+
=
Tool
+
=
Repair
0%
+
3 x
=
100%
Salvage
=
2 x
Tool
+
=
Tool
+
=
Salvage
Tool
Craft lvl.2
2 x
=
Tool
+
=
Tool
+
=
Repair
0%
+
2 x
=
100%
Tool
+
=
Repair
0%
+
2 x
=
100%
Tool
+
=
Tool
+
=
Repair
0%
+
=
100%
Salvage
=
3 x
Tool
+
=
Tool
+
=
2 x
Repair
0%
+
2 x
=
100%
Tool
=
2 x
Repair
0%
+
3 x
+
=
100%
Tool
+
=
2 x
Tool
Tool
+
=
Repair
0%
+
4 x
=
100%
Salvage
=
3 x
Tool
+
=
Repair
0%
+
2 x
=
100%
Tool
+
=
3 x
Repair
0%
+
2 x
=
100%
Tool
+
=
Repair
0%
+
4 x
=
100%
Salvage
=
3 x
Tool
+
=
2 x
Tool
Repair
0%
+
3 x
=
100%
Salvage
=
2 x
Salvage
=
3 x
Repair
0%
+
4 x
=
100%
Tool
+
=
3 x
Salvage
=
3 x
Repair
0%
+
3 x
=
100%
Tool
+
=
2 x
Salvage
=
3 x
Tool
+
=
2 x
4 x
Tool
+
=
2 x
Tool
+
=
Tool
+
=
2 x
4 x
Tool
Cook lvl.1
3 x
+
3 x
+
+
+
=
Repair
0%
+
3 x
=
100%
Tool
+
=
2 x
Repair
0%
+
2 x
=
100%
Tool
+
=
Tool
+
=
Repair
0%
+
4 x
=
100%
Tool
+
=
3 x
Tool
+
=
Repair
0%
+
3 x
=
100%
Tool
+
=
2 x
Repair
0%
+
5 x
=
100%
Tool
+
=
4 x
Salvage
=
5 x
3 x
Repair
0%
+
2 x
=
100%
Tool
+
=
3 x
Repair
Repair lvl.2
0%
+
4 x
+
=
100%
Tool
+
=
6 x
Repair
0%
+
3 x
=
100%
Tool
=
3 x
2 x
Repair
Repair lvl.3
0%
+
8 x
+
=
100%
Tool
+
=
8 x
Repair
Repair lvl.3
0%
+
5 x
+
=
100%
Tool
+
=
3 x
2 x
Repair
0%
+
3 x
+
=
100%
Tool
+
=
2 x
Repair
Repair lvl.2
0%
+
10 x
+
=
100%
Tool
+
=
5 x
Repair
Repair lvl.2
0%
+
4 x
+
=
100%
Tool
+
=
3 x
Repair
Repair lvl.2
0%
+
10 x
+
=
100%
Tool
+
=
5 x
Repair
0%
+
4 x
+
=
100%
Tool
+
=
5 x
Repair
0%
+
4 x
+
=
100%
Tool
+
=
5 x
Repair
Repair lvl.2
0%
+
3 x
+
=
100%
Tool
+
=
3 x
Repair
Repair lvl.2
0%
+
5 x
+
=
100%
Tool
+
=
3 x
3 x
Repair
0%
+
3 x
+
=
100%
Tool
+
=
2 x
Tool
Tool
+
=
Tool
Salvage
=
2 x
Tool
=
3 x
Tool
+
=
4 x
Utilities
Cook lvl.1
4 x
+
+
+
=
Utilities
Cook lvl.1
4 x
+
+
=
Utilities
Cook lvl.1
4 x
+
+
+
+
=
Utilities
Cook lvl.1
4 x
+
+
+
=
Salvage
=
2 x
Tool
+
=
3 x
Repair
0%
+
2 x
=
100%
Tool
+
=
Repair
0%
+
3 x
=
100%
Tool
+
=
2 x
Supply
+
=
Supply
Tool
+
=
2 x
Tool
+
=
3 x
Apparel
+
=
2 x
Repair
0%
+
4 x
=
100%
Apparel
+
=
2 x
Repair
0%
+
=
100%
Apparel
+
=
2 x
Repair
0%
+
=
100%
Repair
0%
+
2 x
=
100%
Salvage
=
2 x
Supply
=
2 x
Repair
0%
+
2 x
=
100%
Salvage
Repair
0%
+
=
100%
Repair
Repair lvl.2
0%
+
4 x
+
=
100%
Tool
+
=
6 x
Repair
0%
+
3 x
+
=
100%
Tool
+
=
3 x
2 x
Repair
0%
+
2 x
+
=
100%
Tool
+
=
2 x
Repair
0%
+
3 x
+
=
100%
Tool
=
3 x
Gear
Utilities
Cook lvl.1
4 x
+
+
=
Utilities
Cook lvl.1
4 x
+
+
=
Utilities
Cook lvl.1
4 x
+
=
Utilities
Cook lvl.1
4 x
+
+
+
=
2 x
Utilities
Cook lvl.1
4 x
+
+
+
=
2 x
Utilities
Cook lvl.1
4 x
+
+
=
2 x
Tool
Craft lvl.2
+
=
3 x
2 x
Salvage
=
2 x
Tool
Barricade
+
+
=
Barricade
2 x
+
+
+
=
Barricade
2 x
+
+
+
=
Barricade
2 x
+
+
+
=
Barricade
2 x
+
+
=
Barricade
+
+
=
Barricade
2 x
+
+
+
=
Barricade
2 x
+
+
+
=
Barricade
2 x
+
+
+
=
Barricade
2 x
+
+
=
Barricade
+
+
=
Barricade
+
+
=
Barricade
15 x
+
2 x
+
+
+
=
Barricade
15 x
+
2 x
+
+
+
=
Barricade
15 x
+
2 x
+
+
=
Barricade
15 x
+
2 x
+
+
+
+
=
Barricade
15 x
+
2 x
+
+
+
+
=
Barricade
15 x
+
2 x
+
+
+
=
Barricade
+
+
=
Barricade
+
+
=
Barricade
+
+
=
Barricade
3 x
+
+
+
=
Barricade
3 x
+
+
+
=
Barricade
3 x
+
+
=
Barricade
+
+
=
Barricade
3 x
+
+
+
=
Barricade
3 x
+
+
+
=
Barricade
3 x
+
+
=
Barricade
12 x
+
2 x
+
+
+
+
=
Barricade
12 x
+
2 x
+
+
+
+
=
Barricade
12 x
+
2 x
+
+
+
=
Barricade
+
+
=
Barricade
4 x
+
2 x
+
+
=
Barricade
4 x
+
2 x
+
+
=
Barricade
4 x
+
2 x
+
=
Barricade
3 x
+
+
+
+
=
Barricade
3 x
+
+
+
+
=
Barricade
3 x
+
+
+
=
Barricade
+
+
=
Barricade
2 x
+
+
+
=
Barricade
2 x
+
+
+
=
Barricade
2 x
+
+
=
Barricade
+
+
=
Barricade
+
+
=
Barricade
3 x
+
+
+
=
Barricade
3 x
+
+
+
=
Barricade
3 x
+
+
=
Barricade
2 x
+
+
=
Barricade
2 x
+
+
=
Barricade
2 x
+
+
=
Barricade
2 x
+
=
Barricade
5 x
+
+
2 x
+
=
Barricade
5 x
+
+
2 x
+
=
Barricade
5 x
+
+
2 x
+
=
Barricade
5 x
+
+
2 x
=
Barricade
+
+
=
Barricade
5 x
+
2 x
+
=
Barricade
5 x
+
2 x
+
=
Barricade
5 x
+
2 x
+
=
Barricade
5 x
+
2 x
=
Barricade
8 x
+
2 x
+
+
+
=
Barricade
8 x
+
2 x
+
+
+
=
Barricade
8 x
+
2 x
+
+
+
=
Barricade
8 x
+
2 x
+
+
=
Barricade
+
+
=
Barricade
3 x
+
+
+
=
Barricade
3 x
+
+
+
=
Barricade
3 x
+
+
=
Barricade
+
+
=
Barricade
8 x
+
2 x
+
+
+
=
Barricade
8 x
+
2 x
+
+
+
=
Barricade
8 x
+
2 x
+
+
+
=
Barricade
8 x
+
2 x
+
+
=
Barricade
+
+
=
Barricade
4 x
+
+
+
+
=
Barricade
+
+
+
=
Barricade
3 x
+
+
+
=
Barricade
3 x
+
+
+
=
Barricade
3 x
+
+
+
=
Barricade
3 x
+
+
=
Barricade
+
+
=
Barricade
4 x
+
+
+
+
=
Barricade
+
+
+
=
Barricade
5 x
+
2 x
+
+
=
Barricade
5 x
+
2 x
+
+
=
Barricade
5 x
+
2 x
+
=
Barricade
+
+
=
Utilities
+
=
5 x
2 x
Barricade
12 x
+
2 x
+
+
+
+
=
Barricade
12 x
+
2 x
+
+
+
+
=
Barricade
12 x
+
2 x
+
+
+
=
Barricade
+
+
=
Barricade
5 x
+
+
2 x
+
=
Barricade
5 x
+
+
2 x
+
=
Barricade
5 x
+
+
2 x
+
=
Barricade
5 x
+
+
2 x
=
Barricade
+
+
=
Barricade
3 x
+
+
=
Barricade
3 x
+
+
=
Barricade
3 x
+
=
Utilities
=
9 x
2 x
Barricade
4 x
+
+
+
+
=
Barricade
+
+
+
=
Barricade
3 x
+
+
=
Barricade
3 x
+
+
=
Barricade
3 x
+
+
=
Barricade
3 x
+
=
Barricade
5 x
+
+
+
=
Barricade
5 x
+
+
+
=
Barricade
5 x
+
+
=
Supply
10 x
=
Salvage
=
10 x
Barricade
4 x
+
+
+
=
Barricade
4 x
+
+
+
=
Barricade
4 x
+
+
=
Barricade
3 x
+
+
=
Barricade
3 x
+
+
=
Barricade
3 x
+
=
Barricade
3 x
+
+
+
+
=
Barricade
3 x
+
+
+
+
=
Barricade
3 x
+
+
+
=
Barricade
+
+
=
Barricade
2 x
+
+
=
Barricade
2 x
+
+
=
Barricade
2 x
+
+
=
Barricade
2 x
+
=
Barricade
4 x
+
2 x
+
+
+
=
Barricade
4 x
+
2 x
+
+
+
=
Barricade
4 x
+
2 x
+
+
=
Barricade
+
+
=
Barricade
4 x
+
2 x
+
+
+
=
Barricade
4 x
+
2 x
+
+
+
=
Barricade
4 x
+
2 x
+
+
=
Barricade
+
+
=
Barricade
8 x
+
2 x
+
+
=
Barricade
8 x
+
2 x
+
+
=
Barricade
8 x
+
2 x
+
+
=
Barricade
8 x
+
2 x
+
=
Barricade
4 x
+
+
+
=
Barricade
8 x
+
2 x
+
+
=
Barricade
8 x
+
2 x
+
+
=
Barricade
8 x
+
2 x
+
+
=
Barricade
8 x
+
2 x
+
=
Barricade
+
+
=
Barricade
12 x
+
2 x
+
+
+
=
Barricade
12 x
+
2 x
+
+
+
=
Barricade
12 x
+
2 x
+
+
=
Barricade
12 x
+
2 x
+
+
+
=
Barricade
12 x
+
2 x
+
+
+
=
Barricade
12 x
+
2 x
+
+
=
Utilities
+
=
5 x
2 x
Utilities
+
=
2 x
2 x
Utilities
=
2 x
3 x
Utilities
=
2 x
3 x
Utilities
+
=
2 x
2 x
Utilities
=
4 x
Salvage
Utilities
+
=
2 x
2 x
3 x
Salvage
Salvage
Utilities
4 x
+
2 x
+
=
Utilities
4 x
+
2 x
+
=
Utilities
4 x
+
2 x
+
=
Utilities
4 x
+
2 x
=
Utilities
6 x
+
2 x
+
=
Utilities
6 x
+
2 x
+
=
Utilities
6 x
+
2 x
+
=
Utilities
6 x
+
2 x
=
Salvage
Salvage
Salvage
Furniture
=
3 x
4 x
Utilities
=
5 x
2 x
Utilities
+
=
2 x
2 x
Utilities
+
=
2 x
2 x
Utilities
=
2 x
Utilities
=
6 x
Utilities
6 x
+
2 x
+
=
Utilities
6 x
+
2 x
+
=
Utilities
6 x
+
2 x
+
=
Utilities
6 x
+
2 x
=
Utilities
4 x
+
2 x
+
=
Utilities
4 x
+
2 x
+
=
Utilities
4 x
+
2 x
+
=
Utilities
4 x
+
2 x
=
Utilities
+
=
2 x
2 x
3 x
Salvage
Utilities
+
=
2 x
2 x
3 x
Utilities
+
=
2 x
2 x
3 x
Utilities
+
=
2 x
2 x
Utilities
=
2 x
2 x
3 x
Utilities
+
=
2 x
2 x
Utilities
+
=
2 x
2 x
3 x
Utilities
+
=
2 x
2 x
3 x
Salvage
Salvage
Utilities
Supply
Cook lvl.2
7 x
+
2 x
=
Supply
Cook lvl.2
6 x
+
2 x
=
Supply
Cook lvl.2
5 x
+
=
Supply
Cook lvl.2
5 x
+
2 x
+
=
Supply
Cook lvl.2
4 x
+
2 x
+
=
Supply
Cook lvl.2
3 x
+
+
=
Tool
Craft lvl.2
+
=
5 x
3 x
Barricade
4 x
+
+
+
+
=
Barricade
4 x
+
+
+
+
=
Barricade
4 x
+
+
+
=
Barricade
+
+
=
Barricade
6 x
+
2 x
+
=
Barricade
6 x
+
2 x
+
=
Barricade
6 x
+
2 x
=
Barricade
3 x
+
+
+
=
Barricade
3 x
+
+
+
=
Barricade
3 x
+
+
=
Barricade
+
+
=
Barricade
8 x
+
2 x
+
+
+
=
Barricade
8 x
+
2 x
+
+
+
=
Barricade
8 x
+
2 x
+
+
=
Barricade
+
+
=
Barricade
15 x
+
2 x
+
+
+
=
Barricade
15 x
+
2 x
+
+
+
=
Barricade
15 x
+
2 x
+
+
=
Barricade
15 x
+
2 x
+
+
+
=
Barricade
15 x
+
2 x
+
+
+
=
Barricade
15 x
+
2 x
+
+
=
Barricade
4 x
+
2 x
+
+
=
Barricade
4 x
+
2 x
+
+
=
Barricade
4 x
+
2 x
+
=
Barricade
2 x
+
+
=
Barricade
2 x
+
+
=
Barricade
2 x
+
+
=
Barricade
2 x
+
=
Barricade
6 x
+
2 x
+
+
=
Barricade
6 x
+
2 x
+
+
=
Barricade
6 x
+
2 x
+
=
Barricade
3 x
+
+
=
Barricade
3 x
+
+
=
Barricade
3 x
+
+
=
Barricade
3 x
+
=
Barricade
5 x
+
2 x
+
=
Barricade
5 x
+
2 x
+
=
Barricade
5 x
+
2 x
=
Barricade
3 x
+
+
+
=
Barricade
3 x
+
+
+
=
Barricade
3 x
+
+
+
=
Barricade
3 x
+
+
=
Barricade
+
+
=
Barricade
5 x
+
+
2 x
+
=
Barricade
5 x
+
+
2 x
+
=
Barricade
5 x
+
+
2 x
+
=
Barricade
5 x
+
+
2 x
=
Barricade
+
+
=
Barricade
8 x
+
2 x
+
+
=
Barricade
8 x
+
2 x
+
+
=
Barricade
8 x
+
2 x
+
+
=
Barricade
8 x
+
2 x
+
=
Barricade
5 x
+
2 x
+
=
Barricade
5 x
+
2 x
+
=
Barricade
5 x
+
2 x
+
=
Barricade
5 x
+
2 x
=
Barricade
12 x
+
2 x
+
+
+
=
Barricade
12 x
+
2 x
+
+
+
=
Barricade
12 x
+
2 x
+
+
=
Barricade
4 x
+
+
=
Barricade
3 x
+
+
+
=
Barricade
3 x
+
+
+
=
Barricade
3 x
+
+
+
=
Barricade
3 x
+
+
=
Barricade
+
+
=
Utilities
=
2 x
4 x
5 x
Furniture
=
4 x
Salvage
=
5 x
3 x
Salvage
=
5 x
3 x
Salvage
=
5 x
3 x
Tool
=
2 x
3 x
Salvage
=
5 x
3 x
Salvage
=
5 x
3 x
Furniture
=
5 x
6 x
Furniture
Craft lvl.3
2 x
+
+
=
Furniture
Craft lvl.3
2 x
+
=
Tool
=
2 x
Apparel
=
2 x
Repair
0%
+
2 x
+
2 x
=
100%
Repair
0%
+
2 x
+
=
100%
Apparel
Craft lvl.1
4 x
+
2 x
+
=
Apparel
Craft lvl.1
4 x
+
2 x
+
=
Apparel
Craft lvl.1
4 x
+
2 x
=
Apparel
Craft lvl.1
4 x
+
+
=
Apparel
Craft lvl.1
4 x
+
+
=
Apparel
Craft lvl.1
4 x
+
=
Apparel
+
=
2 x
Repair
0%
+
4 x
=
100%
Apparel
+
=
2 x
Repair
0%
+
4 x
=
100%
Apparel
+
=
2 x
Repair
0%
+
2 x
=
100%
Apparel
+
=
2 x
Repair
0%
+
=
100%
Tool
+
=
Salvage
=
6 x
Repair
0%
+
3 x
=
100%
Repair
0%
+
2 x
=
100%
Salvage
Repair
0%
+
3 x
=
100%
Tool
+
=
2 x
Repair
0%
+
3 x
+
=
100%
Repair
Repair lvl.2
0%
+
7 x
+
=
100%
Tool
+
=
5 x
Repair
0%
+
2 x
+
=
100%
Tool
+
=
2 x
Repair
0%
+
5 x
+
=
100%
Repair
Repair lvl.3
0%
+
5 x
+
=
100%
Tool
+
=
6 x
2 x
Repair
0%
+
2 x
+
=
100%
Tool
+
=
3 x
Repair
0%
+
4 x
+
=
100%
Tool
+
=
4 x
Repair
Repair lvl.2
0%
+
4 x
+
=
100%
Tool
+
=
6 x
Repair
Repair lvl.2
0%
+
4 x
+
=
100%
Tool
+
=
3 x
Repair
Repair lvl.3
0%
+
2 x
+
=
100%
Tool
+
=
2 x
Repair
Repair lvl.2
0%
+
10 x
+
=
100%
Tool
+
=
5 x
Repair
Repair lvl.2
0%
+
4 x
+
=
100%
Tool
+
=
3 x
Repair
0%
+
3 x
+
=
100%
Repair
Repair lvl.3
0%
+
5 x
+
=
100%
Tool
+
=
6 x
2 x
Repair
Repair lvl.1
0%
+
3 x
+
=
100%
Tool
+
=
3 x
3 x
Repair
0%
+
2 x
+
=
100%
Tool
+
=
2 x
Tool
=
2 x
Repair
0%
+
2 x
+
=
100%
Tool
+
=
2 x
Repair
Repair lvl.1
0%
+
3 x
+
=
100%
Tool
+
=
4 x
Tool
=
3 x
Tool
+
=
Tool
Furniture
=
3 x
Salvage
=
5 x
3 x
Tool
+
=
2 x
Salvage
=
5 x
3 x
Salvage
=
5 x
3 x
Salvage
=
5 x
3 x
Salvage
=
5 x
3 x
Salvage
=
3 x
Repair
0%
+
6 x
=
100%
Salvage
=
2 x
Repair
0%
+
2 x
=
100%
Salvage
=
2 x
Repair
0%
+
3 x
=
100%
Salvage
=
2 x
Repair
0%
+
2 x
=
100%
Salvage
=
2 x
Repair
0%
+
2 x
=
100%
Apparel
+
=
2 x
Repair
0%
+
=
100%
Apparel
+
=
2 x
Repair
0%
+
=
100%
Apparel
+
=
2 x
Repair
0%
+
=
100%
Tool
+
=
3 x
Repair
Repair lvl.3
0%
+
6 x
+
=
100%
Tool
+
=
7 x
3 x
Repair
0%
+
4 x
+
=
100%
Tool
+
=
5 x
Repair
0%
+
3 x
=
100%
Tool
=
2 x
Repair
0%
+
3 x
+
=
100%
Tool
+
=
3 x
Repair
Repair lvl.2
0%
+
10 x
+
=
100%
Tool
+
=
5 x
Repair
Repair lvl.2
0%
+
4 x
+
=
100%
Tool
+
=
3 x
Repair
Repair lvl.2
0%
+
4 x
+
=
100%
Tool
+
=
6 x
Repair
Repair lvl.2
0%
+
4 x
+
=
100%
Tool
+
=
6 x
Tool
Repair
Repair lvl.1
0%
+
3 x
+
=
100%
Tool
+
=
3 x
3 x
Repair
Repair lvl.2
0%
+
2 x
+
=
100%
Tool
+
=
Tool
+
=
2 x
Repair
0%
+
6 x
+
=
100%
Tool
+
=
4 x
Repair
Repair lvl.2
0%
+
4 x
+
=
100%
Tool
+
=
4 x
Tool
+
=
Repair
Repair lvl.1
0%
+
3 x
+
=
100%
Tool
+
=
3 x
3 x
Repair
Repair lvl.2
0%
+
2 x
+
=
100%
Tool
+
=
Tool
=
3 x
Supply
=
4 x
Supply
+
=
Gear
2 x
=
Tool
+
=
4 x
Tool
+
=
3 x
Tool
+
=
3 x
Barricade
+
+
=
Barricade
4 x
+
+
+
+
=
Barricade
4 x
+
+
+
+
=
Barricade
4 x
+
+
+
=
Barricade
+
+
=
Barricade
2 x
+
+
+
=
Barricade
2 x
+
+
+
=
Barricade
2 x
+
+
+
=
Barricade
2 x
+
+
=
Barricade
+
+
=
Barricade
4 x
+
+
+
=
Barricade
4 x
+
+
+
=
Barricade
4 x
+
+
=
Barricade
4 x
+
+
+
+
=
Barricade
4 x
+
+
+
+
=
Barricade
4 x
+
+
+
=
Barricade
+
+
=
Barricade
4 x
+
+
+
=
Barricade
4 x
+
+
+
=
Barricade
4 x
+
+
=
Barricade
12 x
+
2 x
+
+
+
+
=
Barricade
12 x
+
2 x
+
+
+
+
=
Barricade
8 x
+
2 x
+
+
+
=
Barricade
+
+
=
Barricade
6 x
+
2 x
+
+
+
=
Barricade
6 x
+
2 x
+
+
+
=
Barricade
6 x
+
2 x
+
+
=
Barricade
+
+
=
Barricade
8 x
+
2 x
+
+
+
=
Barricade
8 x
+
2 x
+
+
+
=
Barricade
8 x
+
2 x
+
+
+
=
Barricade
8 x
+
2 x
+
+
=
Barricade
+
+
=
Barricade
5 x
+
2 x
+
=
Barricade
5 x
+
2 x
+
=
Barricade
5 x
+
2 x
+
=
Barricade
5 x
+
2 x
=
Utilities
+
=
5 x
3 x
2 x
Utilities
+
=
3 x
Utilities
+
=
5 x
3 x
2 x
Barricade
4 x
+
+
+
=
Barricade
4 x
+
+
+
=
Barricade
4 x
+
+
+
=
Barricade
4 x
+
+
=
Barricade
3 x
+
+
=
Barricade
3 x
+
+
=
Barricade
3 x
+
+
=
Barricade
3 x
+
=
Utilities
+
=
3 x
Utilities
+
=
9 x
2 x
Utilities
6 x
+
2 x
+
=
Utilities
6 x
+
2 x
+
=
Utilities
6 x
+
2 x
+
=
Utilities
6 x
+
2 x
=
Utilities
+
=
2 x
2 x
3 x
Salvage
Salvage
Utilities
=
3 x
3 x
2 x
5 x
Salvage
=
3 x
Salvage
=
5 x
3 x
Furniture
=
4 x
Furniture
=
3 x
Salvage
Tool
2 x
=
Tool
Craft lvl.2
3 x
+
+
+
+
=
Tool
Craft lvl.2
3 x
+
+
+
+
=
Tool
Craft lvl.2
3 x
+
+
+
=
Tool
+
=
2 x
4 x
Salvage
Gear
+
=
2 x
Supply
=
2 x
Supply
Craft lvl.1
4 x
+
+
=
Supply
Craft lvl.1
4 x
+
+
=
Supply
Craft lvl.1
4 x
+
+
=
Supply
Craft lvl.1
4 x
+
=
Tool
+
=
3 x
Barricade
8 x
+
2 x
+
+
=
Barricade
8 x
+
2 x
+
+
=
Barricade
8 x
+
2 x
+
=
Barricade
3 x
+
+
+
+
=
Barricade
3 x
+
+
+
+
=
Barricade
3 x
+
+
+
=
Barricade
+
+
=
Barricade
6 x
+
2 x
+
+
=
Barricade
6 x
+
2 x
+
+
=
Barricade
6 x
+
2 x
+
=
Barricade
+
+
=
Barricade
+
+
=
Barricade
2 x
+
+
=
Barricade
2 x
+
+
=
Barricade
2 x
+
=
Barricade
+
+
=
Barricade
+
+
=
Barricade
+
+
=
Barricade
15 x
+
2 x
+
+
+
+
=
Barricade
15 x
+
2 x
+
+
+
+
=
Barricade
15 x
+
2 x
+
+
+
=
Barricade
+
+
=
Barricade
4 x
+
2 x
+
+
+
=
Barricade
4 x
+
2 x
+
+
+
=
Barricade
4 x
+
2 x
+
+
=
Barricade
+
+
=
Barricade
+
+
=
Barricade
4 x
+
2 x
+
+
=
Barricade
4 x
+
2 x
+
+
=
Barricade
4 x
+
2 x
+
=
Barricade
15 x
+
2 x
+
+
+
+
=
Barricade
15 x
+
2 x
+
+
+
+
=
Barricade
15 x
+
2 x
+
+
+
=
Barricade
+
+
=
Utilities
+
=
5 x
3 x
2 x
Utilities
+
=
9 x
2 x
Utilities
+
=
3 x
Utilities
=
2 x
2 x
Utilities
=
2 x
3 x
4 x
Utilities
+
=
2 x
2 x
Utilities
+
=
2 x
2 x
Utilities
+
=
2 x
2 x
Utilities
+
=
2 x
2 x
3 x
Utilities
4 x
+
2 x
+
=
Utilities
4 x
+
2 x
+
=
Utilities
4 x
+
2 x
+
=
Utilities
4 x
+
2 x
=
Utilities
+
=
2 x
2 x
3 x
Salvage
=
5 x
3 x
Salvage
=
5 x
3 x
Salvage
=
5 x
3 x
Salvage
=
5 x
3 x
Utilities
=
4 x
3 x
2 x
Utilities
=
4 x
Utilities
=
2 x
Utilities
+
=
2 x
2 x
Utilities
+
=
2 x
2 x
Salvage
Utilities
+
=
2 x
2 x
Utilities
+
=
2 x
2 x
3 x
Utilities
+
=
2 x
2 x
3 x
Utilities
+
=
2 x
2 x
Utilities
Utilities
+
=
2 x
2 x
3 x
Salvage
Salvage
Utilities
=
2 x
2 x
Furniture
11 x
+
6 x
+
=
Furniture
11 x
+
6 x
+
=
Furniture
11 x
+
6 x
=
Furniture
=
7 x
3 x
Salvage
Furniture
Craft lvl.2
9 x
+
6 x
+
=
Furniture
Craft lvl.2
9 x
+
6 x
+
=
Furniture
Craft lvl.2
9 x
+
6 x
=
Furniture
=
5 x
3 x
Salvage
=
5 x
3 x
Repair
0%
+
2 x
=
100%
Tool
+
=
2 x
Salvage
=
3 x
Supply
=
3 x
2 x
Repair
0%
+
3 x
=
100%
Tool
+
=
2 x
Salvage
=
3 x
Salvage
=
3 x
Salvage
=
6 x
2 x
Salvage
=
3 x
Salvage
=
3 x
Repair
0%
+
2 x
=
100%
Tool
+
=
2 x
3 x
Tool
=
3 x
Repair
Repair lvl.1
0%
+
3 x
+
=
100%
Tool
+
=
3 x
3 x
Repair
Repair lvl.2
0%
+
5 x
+
=
100%
Tool
+
=
3 x
3 x
Tool
+
=
2 x
Supply
2 x
+
+
=
Supply
2 x
+
+
=
Supply
2 x
+
+
=
Supply
2 x
+
+
=
Supply
2 x
+
+
=
Supply
2 x
+
+
=
Supply
2 x
+
+
=
Supply
2 x
+
+
=
Supply
2 x
+
+
=
Supply
2 x
+
=
Supply
2 x
+
=
Supply
2 x
+
=
Repair
0%
+
4 x
=
100%
Tool
=
4 x
Other ways to get this supply Off-map sources rolled from a loot pool
Horde beacons (3)
Unturned Makeshift Horde Beacon icon 27.72 %
Unturned Horde Beacon icon 18.56 %
Unturned Advanced Horde Beacon icon 5.28 %
Vehicle wrecks (71)
Unturned Airport Tractor icon 68.18 %
Unturned Allegorical Car icon 68.18 %
Unturned Allegorical Car icon 68.18 %
Unturned Allegorical Car icon 68.18 %
Unturned Ambulance icon 68.18 %
Unturned Beetle icon 68.18 %
Unturned Bicycle icon 68.18 %
Unturned BOPE Helicopter icon 68.18 %
Unturned Brazuca icon 68.18 %
Unturned BRDI Ambulance icon 68.18 %
Unturned BRDI Jeep icon 68.18 %
Unturned Bus icon 68.18 %
Unturned Bus icon 68.18 %
Unturned Cabrietti icon 68.18 %
Unturned Cargo Van icon 68.18 %
Unturned Caveirão icon 68.18 %
Unturned Dasher icon 68.18 %
Unturned Dinghy icon 68.18 %
Unturned Electric Wagon icon 68.18 %
Unturned Farm Truck icon 68.18 %
Unturned Fiori icon 68.18 %
Unturned Firetruck icon 68.18 %
Unturned Honeykomb icon 68.18 %
Unturned Humvee icon 68.18 %
Unturned Hydra icon 68.18 %
Unturned Hypergaz Truck icon 68.18 %
Unturned Jaguar icon 68.18 %
Unturned Jetski icon 68.18 %
Unturned Kai icon 68.18 %
Unturned L3 icon 68.18 %
Unturned Mia icon 68.18 %
Unturned Mia icon 68.18 %
Unturned Military Jeep icon 68.18 %
Unturned Mysterious Spaceship icon 68.18 %
Unturned Onyx icon 68.18 %
Unturned Otter icon 68.18 %
Unturned Panther icon 68.18 %
Unturned Party Truck icon 68.18 %
Unturned Party Truck icon 68.18 %
Unturned Paulio icon 68.18 %
Unturned Phantasm Jet icon 68.18 %
Unturned Pickup Kombi icon 68.18 %
Unturned Pioneer icon 68.18 %
Unturned Police Helicopter icon 68.18 %
Unturned Police Scenic icon 68.18 %
Unturned Police Strider icon 68.18 %
Unturned Police Strider icon 68.18 %
Unturned Police Wasp icon 68.18 %
Unturned Protected Police Strider icon 68.18 %
Unturned Rares icon 68.18 %
Unturned Runabout icon 68.18 %
Unturned Safeguard icon 68.18 %
Unturned Sandpiper icon 68.18 %
Unturned Scenic icon 68.18 %
Unturned School Dasher icon 68.18 %
Unturned Service Uni icon 68.18 %
Unturned Strider icon 68.18 %
Unturned Swan Ride icon 68.18 %
Unturned Tank icon 68.18 %
Unturned Taxi icon 68.18 %
Unturned Taxi icon 68.18 %
Unturned Tiger icon 68.18 %
Unturned Toucan icon 68.18 %
Unturned Tractor icon 68.18 %
Unturned Traveller icon 68.18 %
Unturned Tucunaré Patrol Boat icon 68.18 %
Unturned Uni icon 68.18 %
Unturned Ural icon 68.18 %
Unturned Urthor icon 68.18 %
Unturned Very Normal Onyx icon 68.18 %
Unturned Wasp icon 68.18 %
Spawn tables (18)
Useful for modders. Each row links to the spawn table's page.
Spawn ID Spawn Name Drop Chance Pool Size
32283 Rio Cardboard Civilian 100.00 % 1
32318 Rio Scrap Metal 100.00 % 1
32173 Rio Metal 92.00 % 2
32324 Rio Scrap Reinforced 80.00 % 2
32266 Rio Vehicle Debris 68.18 % 2
32378 Rio Rarer Metal 65.00 % 2
32267 Rio Beacon Supplies 60.98 % 3
32320 Rio Scrap Cloth 60.00 % 2
32323 Rio Scrap Glass 60.00 % 2
32282 Rio Cardboard Hardware 28.57 % 7
32271 Rio Makeshift Beacon 27.72 % 17
32088 Rio Construction Common 25.00 % 5
32272 Rio Regular Beacon 18.56 % 17
32103 Rio Hardware Supplies 8.89 % 18
32085 Brazil Construction Rio 7.06 % 32
32363 Rio Zombie Construction 6.41 % 32
32102 Brazil Hardware Rio 6.35 % 25
32273 Rio Upgraded Beacon 5.28 % 17
How loot works in Unturned Sections that apply to this supply are open by default
Map spawn points
Each dot is a fixed loot point. The map is split into a grid of regions; each region tops up its loot on a server-set timer (Items.Respawn_Time) up to a fraction of its points (Items.Spawn_Chance, usually 10–50%). When a point fills, the table rolls a rarity tier (Common / Rare / Epic / Legendary) by cumulative chance, then picks one item uniformly from that tier. The Drop Chance column is the combined odds — 100% means the item is the sole candidate, not that the point will always be filled.
Zombie kill drops
Zombies on certain map regions can drop items when killed. Drop chance is the per-roll weight from that zombie's loot table. Boss / Mega / Flanker variants run higher-tier tables.
Resource harvesting
Trees, rocks, metal nodes, and forageable bushes drop items when harvested with a tool. Trees yield Log + Stick per hit; rocks / nodes / forage roll a spawn table once per harvest. Forage bushes are single-use until the server resets them.
Object destruction & droppers
Some world objects drop items when destroyed (rubble loot — fixed roll count from a spawn table) or when interacted with. Dropper objects (printers, cash registers, etc.) dispense one item per use with a cooldown; some require power.
NPC vendors
Shopkeepers offer fixed lists of items they sell to you and items they buy from you. Costs use either skill experience (default) or an in-game currency item. Some offers gate behind quest progress, skillsets, or reputation.
Cases (Unbox / Open)
Supply / barricade items with an Unbox-style action that triggers a blueprint. The blueprint's Item_Random reward rolls a configured number of items from a spawn table — your case shows its action name and roll count on its own page.
Horde beacons
Place a beacon and a wave of zombies attacks. Defeating the wave drops loot at the beacon location, with rewards scaling roughly by √players in the area when participant scaling is on.
Fishing rods
Cast a rod into water and reel in. Each successful catch rolls one random item from the rod's catch pool and grants skill XP. Higher-tier rods can have different pools and faster bite times.
Consumable rewards
Event consumables (Birthday Cake, Lottery Scratchers, Easter Egg, etc.) roll between min and max items from a spawn table when used, on top of any normal food / water / health effects.
Hunted animals
Killing an animal either rolls items from its Reward_ID spawn pool (Reward_Min-Reward_Max rolls) or, when no reward pool is set, drops a fixed 2-4 of Meat and 2-4 of Pelt. Hunting skill influences XP, not loot.
Vehicle wrecks
When a vehicle is destroyed (explosion, decay, water), its Drops_Table_ID spawn pool rolls Drops_Min-Drops_Max items at the wreck location. Most vehicles default to vanilla table 962 with 3-7 rolls; mods can override.
Airdrops
Random in-game events that drop a crate of high-tier loot at a marked airdrop location. Crates spawn on server-side timers and are independent of regular item spawn points.
How vendor trading works in Unturned

NPCs on a map can run one or more vendors. Each vendor offers a fixed list of items they sell to you and items they buy from you. Each card below covers one (NPC, vendor) pair and lists every offer involving this item.

Price units: when no currency is configured the vendor uses your skill experience; otherwise an in-game currency item (its name appears next to the cost). Either way, the number reflects what changes hands per transaction.

Conditions (orange) gate the offer — quest progress, a skillset, reputation, etc. Rewards (green) are extras granted on top of the trade itself: bonus reputation, a quest flag flip, XP, etc. Hover any badge for the resolved name and exact rule.

Pre-equipped on a gun means the vendor sells it with specific attachments already mounted (a particular scope, magazine, ammo type, etc.).

Sam's Junkyard
Run by Rio Merchant Sam
You give
4 Exp
You get
Metal Scraps ×1
You give
Metal Scraps ×1
You get
3 Exp
You give
Metal Scraps ×1
You get
3 Exp
You give
Metal Scraps ×1
You get
1 Exp
Sam's Junkyard
Run by Rio Merchant Sam
You give
40 Exp
You get
Metal Scraps ×1
You give
Metal Scraps ×1
You get
30 Exp
You give
Metal Scraps ×1
You get
30 Exp
You give
Metal Scraps ×1
You get
10 Exp
Reginaldo's Hardware
Run by Rio Supplier Reginaldo [Storm]
You give
5 Exp
You get
Metal Scraps ×1
You give
Metal Scraps ×1
You get
2 Exp
Reginaldo's Hardware
Run by Rio Supplier Reginaldo [BBQ-Rain]
You give
5 Exp
You get
Metal Scraps ×1
You give
Metal Scraps ×1
You get
2 Exp
Reginaldo's Hardware
Run by Rio Supplier Reginaldo [BBQ]
You give
5 Exp
You get
Metal Scraps ×1
You give
Metal Scraps ×1
You get
2 Exp
Reginaldo's Hardware
Run by Rio Supplier Reginaldo [Storm-PostBBQ]
You give
5 Exp
You get
Metal Scraps ×1
You give
Metal Scraps ×1
You get
2 Exp
Reginaldo's Hardware
Run by Rio Supplier Reginaldo
You give
5 Exp
You get
Metal Scraps ×1
You give
Metal Scraps ×1
You get
2 Exp
Reginaldo's Hardware
Run by Rio Supplier Reginaldo [BBQ-Storm]
You give
5 Exp
You get
Metal Scraps ×1
You give
Metal Scraps ×1
You get
2 Exp
Reginaldo's Hardware
Run by Rio Supplier Reginaldo [Post-BBQ]
You give
5 Exp
You get
Metal Scraps ×1
You give
Metal Scraps ×1
You get
2 Exp
Rio_Metal_Scrap.dat
GUID 0dbfa634dd0d4f78a45f0999b37edef7
Type Supply
Rarity Uncommon
ID 33031

Size_X 1
Size_Y 1

Actions 1
Action_0_Type Blueprint
Action_0_Source 33099
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0

Blueprints
[
	{
		CategoryTag "cdb2df24b76d4c6e9d8411c940d8337f" // Gear
		InputItems "4c273875a3544a0d991f781af144371a" // Metal Sheet
		OutputItems this x 2
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
	{
		CategoryTag "cdb2df24b76d4c6e9d8411c940d8337f" // Gear
		InputItems
		[
			{
				ID "04351ca4d6df4a4d9e6b47e4090b4e8c" // Metal Bar
				Amount 2
			}
			{
				ID "8eb400d5952e4c14bde472dfeccef93d" // Blowtorch
				Delete false
			}
		]
		OutputItems this
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]

InventoryAudio core.masterbundle:Sounds/Inventory/SmallMetal.asset