Helicopter

Engine type

81 KPH (50 MPH)

Forward speed

9 KPH (6 MPH)

Reverse speed

750 HP

Max health

25 (5×5)

Trunk storage slots

1,750 L

Fuel

2 L/s

Fuel burn rate

14 minutes, 35 seconds

Full tank runtime

Yes

Can be locked

Battery

Each subsystem either burns charge, charges the battery, or ignores it. Driving without a battery installed only works when there's an alternator (Driving = Charge).

Subsystem behavior
Driving: Charge Headlights: Burn Sirens: Burn Empty: None
20 /s

Burn rate

20 /s

Charge rate

Yes

Spawns with battery

Yes

Battery removable

Tire

Tire item used to repair this vehicle's wheels. Carry spares to fix shot-out tires.

Drops on destruction (2 items)
View spawn table

When this vehicle is destroyed, the wreck spawns 6-8 items rolled independently from the table below. Each item rolls against its own chance. Rolls don't run if the vehicle blew up underwater or in a no-loot zone.

Unturned Metal Scraps icon 68.18 %
Unturned Metal Sheet icon 31.82 %
Ramming damage
Bumper damage
Player 10
Zombie 15
Animal 15
Object 30
Resource 85
Bumper modifiers
Speed threshold
3 m/s
Self damage
×1

Handling

Steering angles, brake force, and (for aircraft) lift & air-steer values that govern how the vehicle responds to input.

Max steering angle

16°

Steering at full speed

2

Turn responsiveness

Spawn tables (1)
Useful for modders. Each row links to the spawn table's page.
Spawn ID Spawn Name Drop Chance Pool Size
32195 Rio PoliceHeli 100.00 % 1
How loot works in Unturned Sections that apply to this vehicle are open by default
Vehicle spawn points
Each map dot is a fixed vehicle spawn point. The server keeps the map populated up to a global vehicle cap. When it decides to spawn one, it picks a random open spawn point (skipping any with another vehicle within ~8 m), then rolls that point's table to choose which vehicle. Vehicles only respawn after the previous one is destroyed, drowned, or abandoned for Vehicles.Respawn_Time. The Drop Chance column is the pool-relative weight: 100% means this vehicle is the only candidate in the pool.
Rio_Police_Helicopter.dat
GUID f0f0e5d32e3c4f80bd46e66c693e5524
Type Vehicle
Rarity Epic
ID 36350

Speed_Min -2
Speed_Max 18

Steer_Min 16
Steer_Max 8

Fuel 1750

Health_Min 550
Health_Max 650
Health 750

Exit 3

Cam_Follow_Distance 8

LockMouse
Engine Helicopter

Trunk_Storage_X 5
Trunk_Storage_Y 5

Explosion 36105
Default_Battery 1edabd7e14e44912a91d1fad89120aa2

Drops_Table_ID 32266
Drops_Min 6
Drops_Max 8

Fuel_Burn_Rate 2

IgnitionAudioClip core.masterbundle:Sounds/HelicopterIgnition.mp3
Has_Clip_Prefab false

PaintableSections
[
	{
		Path Model_0
		MaterialIndex 0
	}
	{
		Path Model_1
		MaterialIndex 0
	}
	{
		Path Model_2
		MaterialIndex 0
	}
]

DefaultPaintColors
[
	"#3A769E" // Rio Police
]