5 x 3 (15)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

900m

Range

0.83 RPS

Firerate

1%

Durability Loss per Shot

-

Hooks

-30%

Movement Speed

5 to 5 (30%)

Recoil X

5 to 5 (0%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 600 375 300 300
Zombie 975 600 525 525
Animal 600 400 350 -
Structure Damage
High Caliber
Damage
Barricade 750
Structure 850
Vehicle 2,000
Resource 2,000
Object 2,000

Magazines (1)

Magazines that can be attached to this weapon

2 blueprints
Repair
Repair lvl.3
0%
+
8 x
+
=
100%
Tool
+
=
8 x
Spawn Tables
Spawn Id Spawn Name Items in Pool
32253 Rio Special High 69
32152 Brazil Carepackage HighMil 46
32328 Rio Boss Navy 39
32330 Rio Boss Mili High 39
32254 Rio Special High Guns 12
32274 Rio Unstable Beacon 9
Rio_Mapinguari.dat
GUID 6f867c46c44f46bc80834e4dc8198deb
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 34032

Size_X 5
Size_Y 3
Size_Z 0.45

Instantiated_Item_Name_Override Rio_Mapinguari

Sight 34033
Magazine 34034

Aim_In_Duration 0.5
Aiming_Movement_Speed_Multiplier 0.65
Equipable_Movement_Speed_Multiplier 0.7
Unplace 0
Replace 0

Should_Delete_Empty_Magazines true

Ammo_Min 0
Ammo_Max 1

Safety
Semi

Requires_NonZero_Attachment_Caliber true


Magazine_Calibers 1
Magazine_Caliber_0 36210

Firerate 50
Action Rocket
Must_Aim_To_Shoot true


Player_Damage 500
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.75
Player_Skull_Multiplier 1.2

Zombie_Damage 750
Zombie_Leg_Multiplier 0.7
Zombie_Arm_Multiplier 0.7
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.3

Animal_Damage 500
Animal_Leg_Multiplier 0.7
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.2

Barricade_Damage 750
Structure_Damage 850
Vehicle_Damage 2000
Resource_Damage 2000
Object_Damage 2000

Invulnerable

Durability 1

Spread_Angle_Degrees 11.31
Spread_Aim 0.01

Recoil_Min_X -5
Recoil_Min_Y 5
Recoil_Max_X -5
Recoil_Max_Y 5

Recover_X 0.3
Recover_Y 0

Shake_Min_X -0.002
Shake_Min_Y -0.0225
Shake_Min_Z -0.06
Shake_Max_X 0.002
Shake_Max_Y -0.035
Shake_Max_Z -0.08

Range 900
Ballistic_Travel 15
Ballistic_Force 5000

Gunshot_Rolloff_Distance 700

Muzzle 0
Shell 0

Blueprints
[
	{
		Name Repair
		CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
		Operation RepairTargetItem
		InputItems
		[
			{
				ID "0dbfa634dd0d4f78a45f0999b37edef7" // Metal Scraps
				Amount 8
			}
			{
				ID "8eb400d5952e4c14bde472dfeccef93d" // Blowtorch
				Delete false
			}
		]
		Skill Repair
		Skill_Level 3
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
	{
		CategoryTag "ad1804b6945145f3b308738b0b8ea447" // Tools
		InputItems
		[
			{
				ID this
			}
			{
				ID "1a7d3ccce9e1499e877bab13638bdfcc" // Hammer
				Delete false
			}
		]
		OutputItems "0dbfa634dd0d4f78a45f0999b37edef7 x 8" // Metal Scraps
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]