Boat
Engine type
108 KPH (67 MPH)
Forward speed
18 KPH (11 MPH)
Reverse speed
450 HP
Max health
6 (3×2)
Trunk storage slots
1,000 L
Fuel capacity
1 L/s
Fuel burn rate
16 minutes, 40 seconds
Full tank runtime
Yes
Can be locked
Tire
Tire item used to repair this vehicle's wheels. Carry spares to fix shot-out tires.
Drops on destruction (2 items)
View spawn tableWhen this vehicle is destroyed, the wreck spawns 6-8 items rolled independently from the table below. Each item rolls against its own chance. Rolls don't run if the vehicle blew up underwater or in a no-loot zone.
Ramming damage
Bumper damage
| Player | 10 |
|---|---|
| Zombie | 15 |
| Animal | 15 |
| Object | 30 |
| Resource | 85 |
Bumper modifiers
- Speed threshold
- 3 m/s
- Self damage
- ×1
Handling
Steering angles, brake force, and (for aircraft) lift & air-steer values that govern how the vehicle responds to input.
4°
Max steering angle
8°
Steering at full speed
| Spawn ID | Spawn Name | Drop Chance | Pool Size |
|---|---|---|---|
| 32178 | Brazil Civilian Boats | 36.59 % | 4 |
Vehicle spawn points
Vehicles.Respawn_Time. The Drop Chance column is the
pool-relative weight: 100% means this vehicle is the only candidate in the pool.
GUID 83f389be158f47f997b789c52b7e2379
Type Vehicle
ID 36386
Speed_Min -4
Speed_Max 24
Steer_Min 8
Steer_Max 4
Fuel_Min 200
Fuel_Max 400
Fuel 1000
Health_Min 250
Health_Max 350
Health 450
Zip
Engine Boat
Trunk_Storage_X 3
Trunk_Storage_Y 2
Explosion 36105
Drops_Table_ID 32266
Drops_Min 6
Drops_Max 8
Fuel_Burn_Rate 1
Should_Spawn_Seat_Capsules true
IgnitionAudioClip core.masterbundle:Sounds/CarIgnition.mp3
Has_Clip_Prefab false
PaintableSections
[
{
Path Model_0
MaterialIndex 0
}
{
Path Model_1
MaterialIndex 0
}
]
DefaultPaintColors
[
"#373737" // Rio Black
"#335d81" // Rio Blue
"#2e642e" // Rio Green
"#bd6e27" // Rio Orange
"#6a466d" // Rio Purple
"#9a2525" // Rio Red
"#d4d4d4" // Rio White
"#cdaa1e" // Rio Yellow
"#c47dac" // Rio Pink
]