2 x 1 (2)

Inventory Size

Any

Hand Slot

1.65m

Range

0.1%

Durability Loss per Hit

8m

Alert Radius

Damage
Combat Damage
Head Spine Leg Arm
Player 14 10 7 7
Zombie 14 7 3 3
Animal 14 7 3 -
Structure Damage
Low Caliber
Damage
Barricade 13
Structure 13
Vehicle 10
Resource 25
Object 15
2 blueprints
Repair
0%
+
2 x
=
100%
Tool
+
=
3 x
Spawn Tables
Spawn Id Spawn Name Items in Pool
32085 Brazil Construction Rio 32
32363 Rio Zombie Construction 32
32102 Brazil Hardware Rio 25
32086 Rio Construction Weapons 10
32104 Rio Hardware Tools 7
Rio_Drill.dat
GUID 8a80c4f6925d4a978f7ca9b7a7a58556
Type Melee
Rarity Uncommon
Useable Melee
Slot Any
ID 34129

Size_X 2
Size_Y 1

Range 1.65

BladeIDs 2
BladeID_0 0
BladeID_1 2

Player_Damage 13
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 13
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 13
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1

Barricade_Damage 13
Structure_Damage 13
Vehicle_Damage 10
Resource_Damage 25
Object_Damage 15

Durability 0.1
Wear 1

Blueprints
[
	{
		Name Repair
		CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
		Operation RepairTargetItem
		InputItems "0dbfa634dd0d4f78a45f0999b37edef7 x 2" // Metal Scraps
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
	{
		CategoryTag "ad1804b6945145f3b308738b0b8ea447" // Tools
		InputItems
		[
			{
				ID this
			}
			{
				ID "1a7d3ccce9e1499e877bab13638bdfcc" // Hammer
				Delete false
			}
		]
		OutputItems "0dbfa634dd0d4f78a45f0999b37edef7 x 3" // Metal Scraps
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]

Repeated