Car
Engine type
81 KPH (50 MPH)
Forward speed
22 KPH (14 MPH)
Reverse speed
600 HP
Max health
64 (8×8)
Trunk storage slots
1,700 L
Fuel capacity
1 L/s
Fuel burn rate
28 minutes, 20 seconds
Full tank runtime
Yes
Can be locked
Battery
Each subsystem either burns charge, charges the battery, or ignores it. Driving without a battery installed only works when there's an alternator (Driving = Charge).
20 /s
Burn rate
20 /s
Charge rate
Yes
Spawns with battery
Yes
Battery removable
Tire
Tire item used to repair this vehicle's wheels. Carry spares to fix shot-out tires.
Drops on destruction (2 items)
View spawn tableWhen this vehicle is destroyed, the wreck spawns 4-6 items rolled independently from the table below. Each item rolls against its own chance. Rolls don't run if the vehicle blew up underwater or in a no-loot zone.
Ramming damage
Bumper damage
| Player | 10 |
|---|---|
| Zombie | 15 |
| Animal | 15 |
| Object | 30 |
| Resource | 85 |
Bumper modifiers
- Speed threshold
- 3 m/s
- Self damage
- ×1
Handling
Steering angles, brake force, and (for aircraft) lift & air-steer values that govern how the vehicle responds to input.
24°
Max steering angle
12°
Steering at full speed
24
Brake force
| Spawn ID | Spawn Name | Drop Chance | Pool Size |
|---|---|---|---|
| 32177 | Brazil Civilian Cars | 6.36 % | 12 |
Vehicle spawn points
Vehicles.Respawn_Time. The Drop Chance column is the
pool-relative weight: 100% means this vehicle is the only candidate in the pool.
GUID fe565d46e3214321b0211e92be5df90d
Type Vehicle
ID 36373
Speed_Min -5
Speed_Max 18
Steer_Min 12
Steer_Max 24
Brake 24
Fuel_Min 200
Fuel_Max 500
Fuel 1700
Health_Min 350
Health_Max 450
Health 600
Trunk_Storage_X 8
Trunk_Storage_Y 8
Explosion 36105
Drops_Table_ID 32266
Drops_Min 4
Drops_Max 6
Tire_ID 34065
Fuel_Burn_Rate 1
Has_Clip_Prefab false
Physics_Profile 301223148b6b4543bffc239eb87b6a3f
Default_Battery 1edabd7e14e44912a91d1fad89120aa2
IgnitionAudioClip core.masterbundle:Sounds/CarIgnition.mp3
HornAudioClip core.masterbundle:Sounds/CarHorn_02.mp3
PaintableSections
[
{
Path Model_0
MaterialIndex 0
}
{
Path Model_1
MaterialIndex 0
}
{
Path Model_2
MaterialIndex 0
}
]
DefaultPaintColors
[
"#373737" // Rio Black
"#335d81" // Rio Blue
"#2e642e" // Rio Green
"#bd6e27" // Rio Orange
"#6a466d" // Rio Purple
"#9a2525" // Rio Red
"#d4d4d4" // Rio White
"#cdaa1e" // Rio Yellow
"#8b8c91" // Rio Gray
]
GearShift_VisibleInHUD false
WheelConfigurations
[
{
WheelColliderPath Tires/Tire_0
IsColliderSteered true
IsColliderPowered true
ModelPath Wheels/Wheel_0
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_1
IsColliderSteered true
IsColliderPowered true
ModelPath Wheels/Wheel_1
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_2
IsColliderSteered false
IsColliderPowered false
ModelPath Wheels/Wheel_2
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_3
IsColliderSteered false
IsColliderPowered false
ModelPath Wheels/Wheel_3
ModelUseColliderPose true
}
]
ReverseGearRatio 10.25
ForwardGearRatios
[
13.65
]
GearShift_Duration 0.1
GearShift_Interval 0.3
EngineIdleRPM 1000
EngineMaxRPM 6000
EngineMaxTorque 3.6
EngineSound_Type EngineRPMSimple
EngineSound
{
IDlePitch 1.0
IDleVolume 0.75
MaxPitch 2
MaxVolume 1.0
}