3×2 (6)
Inventory size
Secondary
Hand slot
Semi, Auto, Safety
Firemodes
80 m
Range
750 RPM
Fire rate
0.5%
Durability loss per shot
Grip, Barrel
Attachment hooks
Damage
Combat damage
| Skull | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 25.3 | 18.4 | 13.8 | 13.8 |
| Zombie | 59.4 | 32.4 | 16.2 | 16.2 |
| Animal | 18 | 14.4 | 10.8 | — |
Other damage
Standard caliber| Barricade | 15 |
|---|---|
| Structure | 15 |
| Vehicle | 25 |
| Resource | 15 |
| Object | 15 |
Range & ballistics
Recoil
- Control
- Hard
- Simulation
- Auto, 12 rounds · 12.5 rps
- Side bias
- Random side-to-side
- Up kick / shot
- 3.5°
- Side kick / shot
- ±2.5°
- Recovery
- 25% ↑ / 25% ↔
Map spawn points
Items.Respawn_Time) up to a fraction of its points
(Items.Spawn_Chance, usually 10–50%). When a point fills, the table rolls a rarity tier
(Common / Rare / Epic / Legendary) by cumulative chance, then picks one item uniformly from that tier.
The Drop Chance column is the combined odds — 100% means the item
is the sole candidate, not that the point will always be filled.
Zombie kill drops
Resource harvesting
Log + Stick per hit; rocks / nodes / forage roll a spawn table once per harvest.
Forage bushes are single-use until the server resets them.
Object destruction & droppers
NPC vendors
Cases (Unbox / Open)
Item_Random reward rolls a configured number of items from a spawn table — your case shows
its action name and roll count on its own page.
Horde beacons
√players in the area when participant scaling is on.
Fishing rods
Consumable rewards
Hunted animals
Reward_ID spawn pool
(Reward_Min-Reward_Max rolls) or, when no reward pool is set, drops
a fixed 2-4 of Meat and 2-4 of Pelt. Hunting skill influences XP, not loot.
Vehicle wrecks
Drops_Table_ID spawn pool rolls
Drops_Min-Drops_Max items at the wreck location. Most vehicles default to vanilla
table 962 with 3-7 rolls; mods can override.
Airdrops
How vendor trading works in Unturned
NPCs on a map can run one or more vendors. Each vendor offers a fixed list of items they sell to you and items they buy from you. Each card below covers one (NPC, vendor) pair and lists every offer involving this item.
Price units: when no currency is configured the vendor uses your skill experience; otherwise an in-game currency item (its name appears next to the cost). Either way, the number reflects what changes hands per transaction.
Conditions (orange) gate the offer — quest progress, a skillset, reputation, etc. Rewards (green) are extras granted on top of the trade itself: bonus reputation, a quest flag flip, XP, etc. Hover any badge for the resolved name and exact rule.
Pre-equipped on a gun means the vendor sells it with specific attachments already mounted (a particular scope, magazine, ammo type, etc.).
Sawed-Off Serrano ×1
Sawed-Off Serrano ×1
Sawed-Off Serrano ×1
GUID 0423ed530c694231837327028520f81b
Type Gun
Rarity Rare
Useable Gun
Slot Secondary
ID 33985
Can_Use_Underwater true
// Bundle_Override_Path Items/Weapons/Guns/Rio_Serrano_0
Instantiated_Item_Name_Override Rio_Serrano
InspectAudioDef Items/Weapons/Guns/SMG/Rio_Serrano_0/Inspect.ogg
EquipAudioClip Items/Weapons/Guns/SMG/Rio_Constrictor_0/Equip.ogg
ReloadAudioClip Items/Weapons/Guns/SMG/Rio_Serrano_0/Reload.ogg
HammerAudioClip Items/Weapons/Guns/SMG/Rio_Serrano_0/Hammer.ogg
ShootAudioClip Items/Weapons/Guns/SMG/Rio_Serrano_0/Shoot.ogg
Shared_Skin_Lookup_ID 1369
Shared_Skin_Apply_Visuals False
Size_X 3
Size_Y 2
Magazine 33991
Hook_Barrel
Hook_Grip
Ammo_Min 15
Ammo_Max 25
Safety
Semi
Auto
Requires_NonZero_Attachment_Caliber true
Attachment_Calibers 3
// barrels
Attachment_Caliber_0 33870
// vert grip
Attachment_Caliber_1 36227
// hori grip
Attachment_Caliber_2 36228
Magazine_Calibers 1
Magazine_Caliber_0 36214
Range 80
Firerate 3
Action Trigger
Unplace 0
Replace 0
Player_Damage 23
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 54
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 18
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1
Barricade_Damage 15
Structure_Damage 15
Vehicle_Damage 25
Resource_Damage 15
Object_Damage 15
Durability 0.5
Aim_In_Duration 0.175
Aiming_Movement_Speed_Multiplier 1
Spread_Angle_Degrees 8.531
Spread_Aim 0.3
Recoil_Min_X -2.5
Recoil_Min_Y 3
Recoil_Max_X 2.5
Recoil_Max_Y 4
Recover_X 0.25
Recover_Y 0.25
Shake_Min_X -0.001
Shake_Min_Y 0.001
Shake_Min_Z -0.030
Shake_Max_X 0.001
Shake_Max_Y -0.001
Shake_Max_Z -0.035
Muzzle 36169
Shell 36180
Blueprints 7
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 33031
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Tool 33112
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supply_0_ID 33985
Blueprint_1_Product 33031
Blueprint_1_Products 2
Blueprint_1_Tool 34120
Blueprint_1_Build 27
// Handybook
Blueprint_2_Type Tool
Blueprint_2_Supplies 2
Blueprint_2_Supply_0_ID 33987
Blueprint_2_Supply_1_ID 34598
Blueprint_2_Supply_1_Critical
Blueprint_2_Tool 33113
Blueprint_2_State_Transfer
Blueprint_2_Build 27
Blueprint_2_Conditions 4
// Does not have Exterminator Cookbook
Blueprint_2_Condition_0_Type Item
Blueprint_2_Condition_0_ID 34599
Blueprint_2_Condition_0_Amount 1
Blueprint_2_Condition_0_Logic Less_Than
// Does not have Field Manual
Blueprint_2_Condition_1_Type Item
Blueprint_2_Condition_1_ID 33975
Blueprint_2_Condition_1_Amount 1
Blueprint_2_Condition_1_Logic Less_Than
// Does not have Encyclopedia
Blueprint_2_Condition_2_Type Item
Blueprint_2_Condition_2_ID 33976
Blueprint_2_Condition_2_Amount 1
Blueprint_2_Condition_2_Logic Less_Than
// Has not memorized
Blueprint_2_Condition_3_Type Flag_Bool
Blueprint_2_Condition_3_ID 39571
Blueprint_2_Condition_3_Value False
Blueprint_2_Condition_3_Logic Equal
Blueprint_2_Condition_3_Allow_Unset
Blueprint_2_Rewards 2
// Memorizer Flag + Book
Blueprint_2_Reward_0_Type Rewards_List_Asset
Blueprint_2_Reward_0_GUID 37495b88423743a5b3498c86bb1e3fb5
// Memorizer Warning
Blueprint_2_Reward_1_Type Rewards_List_Asset
Blueprint_2_Reward_1_GUID 13227097f07745a9bfc7501cecf08c44
// Field Guide
Blueprint_3_Type Tool
Blueprint_3_Supplies 2
Blueprint_3_Supply_0_ID 33987
Blueprint_3_Supply_1_ID 33975
Blueprint_3_Supply_1_Critical
Blueprint_3_Tool 33113
Blueprint_3_State_Transfer
Blueprint_3_Build 27
Blueprint_3_Conditions 3
// Does not have Exterminator Cookbook
Blueprint_3_Condition_0_Type Item
Blueprint_3_Condition_0_ID 34599
Blueprint_3_Condition_0_Amount 1
Blueprint_3_Condition_0_Logic Less_Than
// Does not have Encyclopedia
Blueprint_3_Condition_1_Type Item
Blueprint_3_Condition_1_ID 33976
Blueprint_3_Condition_1_Amount 1
Blueprint_3_Condition_1_Logic Less_Than
// Has not memorized
Blueprint_3_Condition_2_Type Flag_Bool
Blueprint_3_Condition_2_ID 39571
Blueprint_3_Condition_2_Value False
Blueprint_3_Condition_2_Logic Equal
Blueprint_3_Condition_2_Allow_Unset
Blueprint_3_Rewards 2
// Memorizer Flag + Book
Blueprint_3_Reward_0_Type Rewards_List_Asset
Blueprint_3_Reward_0_GUID b38b8c7e40db49e0ae35ec500da8771c
// Memorizer Warning
Blueprint_3_Reward_1_Type Rewards_List_Asset
Blueprint_3_Reward_1_GUID 13227097f07745a9bfc7501cecf08c44
// E. Cookbook
Blueprint_4_Type Tool
Blueprint_4_Supplies 2
Blueprint_4_Supply_0_ID 33987
Blueprint_4_Supply_1_ID 34599
Blueprint_4_Supply_1_Critical
Blueprint_4_Tool 33113
Blueprint_4_State_Transfer
Blueprint_4_Build 27
Blueprint_4_Conditions 2
// Does not have Encyclopedia
Blueprint_4_Condition_0_Type Item
Blueprint_4_Condition_0_ID 33976
Blueprint_4_Condition_0_Amount 1
Blueprint_4_Condition_0_Logic Less_Than
// Has not memorized
Blueprint_4_Condition_1_Type Flag_Bool
Blueprint_4_Condition_1_ID 39571
Blueprint_4_Condition_1_Value False
Blueprint_4_Condition_1_Logic Equal
Blueprint_4_Condition_1_Allow_Unset
Blueprint_4_Rewards 2
// Memorizer Flag + Book
Blueprint_4_Reward_0_Type Rewards_List_Asset
Blueprint_4_Reward_0_GUID 399b533803184d45baf7928704a49484
// Memorizer Warning
Blueprint_4_Reward_1_Type Rewards_List_Asset
Blueprint_4_Reward_1_GUID 13227097f07745a9bfc7501cecf08c44
// Encyclopedia
Blueprint_5_Type Tool
Blueprint_5_Supplies 2
Blueprint_5_Supply_0_ID 33987
Blueprint_5_Supply_1_ID 33976
Blueprint_5_Supply_1_Critical
Blueprint_5_Tool 33113
Blueprint_5_State_Transfer
Blueprint_5_Build 27
Blueprint_5_Conditions 1
// Has not memorized
Blueprint_5_Condition_0_Type Flag_Bool
Blueprint_5_Condition_0_ID 39571
Blueprint_5_Condition_0_Value False
Blueprint_5_Condition_0_Logic Equal
Blueprint_5_Condition_0_Allow_Unset
Blueprint_5_Rewards 2
// Memorizer Flag + Book
Blueprint_5_Reward_0_Type Rewards_List_Asset
Blueprint_5_Reward_0_GUID 922103cbbe69434aaa5cf8a602095597
// Memorizer Warning
Blueprint_5_Reward_1_Type Rewards_List_Asset
Blueprint_5_Reward_1_GUID 13227097f07745a9bfc7501cecf08c44
// Memorized
Blueprint_6_Type Tool
Blueprint_6_Supply_0_ID 33987
Blueprint_6_Tool 33113
Blueprint_6_State_Transfer
Blueprint_6_Build 27
Blueprint_6_Conditions 1
// Memorized
Blueprint_6_Condition_0_Type Flag_Bool
Blueprint_6_Condition_0_ID 39571
Blueprint_6_Condition_0_Value True
Blueprint_6_Condition_0_Logic Equal