5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Auto, Safety

Firemodes

160m

Range

10.42 RPS

Firerate

0.15%

Durability Loss per Shot

Sight, Tactical, Grip

Hooks

-25%

Movement Speed

1 to 3 (95%)

Recoil X

4 to 5 (20%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 33 24 18 18
Zombie 108 59 29 29
Animal 33 24 18 -
Structure Damage
Low Caliber
Damage
Barricade 7
Structure 10
Vehicle 30
Resource 30
Object 30

Magazines (2)

Magazines that can be attached to this weapon

2 blueprints
Repair
Repair lvl.2
0%
+
7 x
+
=
100%
Tool
+
=
5 x
Spawn Tables
Spawn Id Spawn Name Items in Pool
32253 Rio Special High 69
32152 Brazil Carepackage HighMil 46
32328 Rio Boss Navy 39
32330 Rio Boss Mili High 39
32259 Brazil Navy Rio 37
32373 Rio Zombie Navy 37
32254 Rio Special High Guns 12
32262 Rio Navy Weapons 6
Buy from NPCs (1)
NPC Vendor Amount Price Conditions
Rio Coalition Jeff Jeff's Unsorted Crates 1 150 Flag 39021 condition
Rio_Dragonmaw.dat
GUID ca3b6b05e6934e6ba60827827c9e0652
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 33994  

Instantiated_Item_Name_Override Rio_Negev
Fire_Delay_Seconds 0.1
EquipAudioClip Items/Weapons/Guns/Assault_Rifle/Rio_Zubeknakov_0/Equip.ogg

Shared_Skin_Lookup_ID 132
Shared_Skin_Apply_Visuals False

Size_X 5
Size_Y 2

Sight 33995  
Magazine 34013  

Hook_Sight
Hook_Tactical
Hook_Grip

Ammo_Min 40
Ammo_Max 60

Unplace 0
Replace 0

Safety
Auto
Semi

Requires_NonZero_Attachment_Caliber true

Attachment_Calibers 6
// iron sight
Attachment_Caliber_0 36234
// bayo, lights
Attachment_Caliber_1 36226
// sights
Attachment_Caliber_2 36231
// barrel
Attachment_Caliber_3 36229
// vert grip
Attachment_Caliber_4 36227
// Bipod
Attachment_Caliber_5 36222

Magazine_Calibers 1
Magazine_Caliber_0 36218

Aim_In_Duration 0.6
Aiming_Movement_Speed_Multiplier 0.65
Equipable_Movement_Speed_Multiplier 0.75

Range 160
Firerate 4
Action Trigger

Player_Damage 30
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 30
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 7
Structure_Damage 10
Vehicle_Damage 30
Resource_Damage 30
Object_Damage 30

Durability 0.15

Spread_Aim 0.03
Spread_Hip 0.25

Recoil_Min_X 1
Recoil_Min_Y 4
Recoil_Max_X 3
Recoil_Max_Y 5

Recover_X 0.95
Recover_Y 0.2

Shake_Min_X -0.003
Shake_Min_Y 0.003
Shake_Min_Z -0.01
Shake_Max_X 0.003
Shake_Max_Y -0.003
Shake_Max_Z -0.02

Muzzle 36171
Shell 36181

Blueprints
[
	{
		Name Repair
		CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
		Operation RepairTargetItem
		InputItems
		[
			{
				ID "0dbfa634dd0d4f78a45f0999b37edef7" // Metal Scraps
				Amount 7
			}
			{
				ID "8eb400d5952e4c14bde472dfeccef93d" // Blowtorch
				Delete false
			}
		]
		Skill Repair
		Skill_Level 2
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
	{
		CategoryTag "ad1804b6945145f3b308738b0b8ea447" // Tools
		InputItems
		[
			{
				ID this
			}
			{
				ID "1a7d3ccce9e1499e877bab13638bdfcc" // Hammer
				Delete false
			}
		]
		OutputItems "0dbfa634dd0d4f78a45f0999b37edef7 x 5" // Metal Scraps
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]