5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Auto, Safety

Firemodes

225m

Range

5.21 RPS

Firerate

0.175%

Durability Loss per Shot

Tactical, Grip

Hooks

0%

Movement Speed

-4 to 4.5 (135%)

Recoil X

7 to 7 (35%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 44 32 24 24
Zombie 137 75 37 37
Animal 50 32 24 -
Structure Damage
Low Caliber
Damage
Barricade 40
Structure 30
Vehicle 40
Resource 30
Object 35

Magazines (2)

Magazines that can be attached to this weapon

2 blueprints
Repair
Repair lvl.2
0%
+
4 x
+
=
100%
Tool
+
=
6 x
Spawn Tables
Spawn Id Spawn Name Items in Pool
32152 Brazil Carepackage HighMil 46
32064 Brazil BOPE Rio 45
32358 Rio Zombie BOPE 45
32333 Rio Boss BOPE 36
32065 Rio BOPE Weapons 8
Rio_Jararaca_1.dat
GUID f7a8338fec9d452bb097e262882b7479
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 33071

Instantiated_Item_Name_Override Rio_Jararaca
EquipAudioClip Items/Weapons/Guns/Assault_Rifle/Rio_Zubeknakov_0/Equip.ogg
HammerAudioClip Items/Weapons/Guns/LMG/Rio_Jararaca_0/Hammer.ogg
ReloadAudioClip Items/Weapons/Guns/LMG/Rio_Jararaca_0/Reload.ogg
ShootAudioClip Items/Weapons/Guns/LMG/Rio_Jararaca_0/Shoot.ogg

Size_X 5
Size_Y 2

Magazine 34007

Hook_Grip
Hook_Tactical

Ammo_Min 10
Ammo_Max 30

Safety
Semi
Auto

Requires_NonZero_Attachment_Caliber true

Attachment_Calibers 7
// bayo, lights
Attachment_Caliber_0 36226
// scopes
Attachment_Caliber_1 36230
// sights
Attachment_Caliber_2 36231
// barrel
Attachment_Caliber_3 36229
// vert grip
Attachment_Caliber_4 36227
// Horizontal Grip
Attachment_Caliber_5 36228
// Bipod
Attachment_Caliber_6 36222

Magazine_Calibers 1
Magazine_Caliber_0 36209

Range 225
Firerate 8
Action Trigger
Unplace 0
Replace 0

Player_Damage 40
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 125
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 40
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.25

Barricade_Damage 40
Structure_Damage 30
Vehicle_Damage 40
Resource_Damage 30
Object_Damage 35

Durability 0.175

Aim_In_Duration 0.2
Spread_Aim 0.005
Spread_Hip 0.5

Recoil_Min_X -4
Recoil_Min_Y 7
Recoil_Max_X 4.5
Recoil_Max_Y 7

Recover_X 1.35
Recover_Y 0.35

Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.01
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.03

Muzzle 36170
Shell 36181

Blueprints
[
	{
		Name Repair
		CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
		Operation RepairTargetItem
		InputItems
		[
			{
				ID "0dbfa634dd0d4f78a45f0999b37edef7" // Metal Scraps
				Amount 4
			}
			{
				ID "8eb400d5952e4c14bde472dfeccef93d" // Blowtorch
				Delete false
			}
		]
		Skill Repair
		Skill_Level 2
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
	{
		CategoryTag "ad1804b6945145f3b308738b0b8ea447" // Tools
		InputItems
		[
			{
				ID this
			}
			{
				ID "1a7d3ccce9e1499e877bab13638bdfcc" // Hammer
				Delete false
			}
		]
		OutputItems "0dbfa634dd0d4f78a45f0999b37edef7 x 6" // Metal Scraps
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]