Car

Engine type

58 KPH (36 MPH)

Forward speed

32 KPH (20 MPH)

Reverse speed

1,700 HP

Max health

104 (13×8)

Trunk storage slots

3,800 L

Fuel capacity

3.3 L/s

Fuel burn rate

19 minutes, 11 seconds

Full tank runtime

Yes

Can be locked

Battery

Each subsystem either burns charge, charges the battery, or ignores it. Driving without a battery installed only works when there's an alternator (Driving = Charge).

Subsystem behavior
Driving: Charging Headlights: Charging Sirens: Charging Empty: Charging
20 /s

Burn rate

20 /s

Charge rate

Yes

Spawns with battery

Yes

Battery removable

Tire

Tire item used to repair this vehicle's wheels. Carry spares to fix shot-out tires.

Drops on destruction (3 items)
View spawn table

When this vehicle is destroyed, the wreck spawns 3-5 items rolled independently from the table below. Each item rolls against its own chance. Rolls don't run if the vehicle blew up underwater or in a no-loot zone.

Unturned Metal Parts icon 43.75 %
Unturned Metal Sheet icon 31.25 %
Unturned Bolts icon 25.00 %
Ramming damage
Bumper damage
Player 10
Zombie 15
Animal 15
Object 30
Resource 85
Bumper modifiers
Speed threshold
3 m/s
Self damage
×1

Handling

Steering angles, brake force, and (for aircraft) lift & air-steer values that govern how the vehicle responds to input.

70°

Max steering angle

60°

Steering at full speed

32

Brake force

Defense & misc

×0.2

Passenger explosion damage

×2

Carjack force

Protections
Collision proof Puncture proof
MT-LB Where to find this Vehicle
100%
Seversk map chart
Hidden location
Spawn points exist outside the visible map area.
Outside the map
This spawn is outside the visible chart area.
SC Vehicles Military 0 20.0 %
No spawns on map.
No vendors trade this.
Points = locations on map. Chance = drop chance per spawn. × = avg items per harvest.
Spawn tables (1)
Useful for modders. Each row links to the spawn table's page.
Spawn ID Spawn Name Drop Chance Pool Size
41405 SC Vehicles Military 0 20.00 % 3
How loot works in Unturned Sections that apply to this vehicle are open by default
Vehicle spawn points
Each map dot is a fixed vehicle spawn point. The server keeps the map populated up to a global vehicle cap. When it decides to spawn one, it picks a random open spawn point (skipping any with another vehicle within ~8 m), then rolls that point's table to choose which vehicle. Vehicles only respawn after the previous one is destroyed, drowned, or abandoned for Vehicles.Respawn_Time. The Drop Chance column is the pool-relative weight: 100% means this vehicle is the only candidate in the pool.
SC_MTLB_0.dat
GUID 8d2ae4e861224ff59eaa84bdebb0f074
Type Vehicle
Rarity Rare
ID 41501
Speed_Min -7
Speed_Max 13
Steer_Min 60
Steer_Max 70
Brake 32
Fuel_Min 900
Fuel_Max 1700
Fuel 3800
Health_Min 900
Health_Max 1300
Health 1700
Exit 3.3
Passenger_Explosion_Armor 0.2
Traction
Trunk_Storage_X 13
Trunk_Storage_Y 8
Explosion 41325
Bumper_Invulnerable
Tires_Invulnerable
Cam_Follow_Distance 7
IgnitionAudioClip Sounds/Old_Ignition.ogg
Has_Clip_Prefab false

Carjack_Force_Multiplier 2
Explosion_Force_Multiplier 2

Drops_Table_ID 41486
Drops_Min 3
Drops_Max 5
Default_Battery 4eff330207804bdeacce27b11ab927a3
Melee_Damage_Multiplier 0.3
BatteryMode_Headlights Charging
BatteryMode_Sirens Charging
Can_Steal_Battery True
BatteryMode_Driving Charging
BatteryMode_Empty Charging
Crawler
Fuel_Burn_Rate 3.3
Valid_Speed_Horizontal 200
Reclined
LockMouse

Physics_Profile 4eaa5d53f3ca40d0b6ece823b144c7fa
Explosion_Min_Force_Y 3
Explosion_Max_Force_Y 6
Explosion_Min_Force_X -3
Explosion_Max_Force_X 3
Explosion_Min_Force_Z -3
Explosion_Max_Force_Z 3