Car

Engine type

81 KPH (50 MPH)

Forward speed

54 KPH (34 MPH)

Reverse speed

3,000 HP

Max health

72 (12×6)

Trunk storage slots

2,000 L

Fuel capacity

2.05 L/s

Fuel burn rate

16 minutes, 15 seconds

Full tank runtime

Yes

Can be locked

Turrets (1)

Each turret is fired from a specific seat. Seat 1 is the driver; anything higher is a passenger seat (seat 2 = front passenger, seat 3 = first rear, etc.). The mounted gun aims within its yaw (left/right) and pitch (up/down) arcs - reload from your inventory the same way as a handheld gun.

Turret 1 Seat 2 (passenger)
240°
Yaw (left/right)
-120° to 120°
Pitch (up/down)
65° to 110°

Mounted gun ID 61132 not found in this origin.

Tire

Tire item used to repair this vehicle's wheels. Carry spares to fix shot-out tires.

Drops on destruction (1 item)
View spawn table

When this vehicle is destroyed, the wreck spawns 3-7 items rolled independently from the table below. Each item rolls against its own chance. Rolls don't run if the vehicle blew up underwater or in a no-loot zone.

Unturned Metal Scrap icon 100.00 %
Ramming damage
Bumper damage
Player 10
Zombie 15
Animal 15
Object 30
Resource 85
Bumper modifiers
Speed threshold
3 m/s
Self damage
×1

Handling

Steering angles, brake force, and (for aircraft) lift & air-steer values that govern how the vehicle responds to input.

36°

Max steering angle

14°

Steering at full speed

32

Brake force

Defense & misc

×0.2

Passenger explosion damage

Protections
Invulnerable Puncture proof
How loot works in Unturned Sections that apply to this vehicle are open by default
Vehicle spawn points
Each map dot is a fixed vehicle spawn point. The server keeps the map populated up to a global vehicle cap. When it decides to spawn one, it picks a random open spawn point (skipping any with another vehicle within ~8 m), then rolls that point's table to choose which vehicle. Vehicles only respawn after the previous one is destroyed, drowned, or abandoned for Vehicles.Respawn_Time. The Drop Chance column is the pool-relative weight: 100% means this vehicle is the only candidate in the pool.
东风猛士军用武装版.dat
GUID 073144675cda419bb9653d8fd8083113

Type Vehicle
Rarity Mythical
ID 50002

Speed_Min -12
Speed_Max 18

Steer_Min 14
Steer_Max 36

Brake 32

Fuel_Min 600
Fuel_Max 1200
Fuel 2000

Health_Min 500
Health_Max 1500
Health 3000

Exit 3

Passenger_Explosion_Armor 0.2

Traction
LockMouse

Trunk_Storage_X 12
Trunk_Storage_Y 6

Explosion 20
Invulnerable
Tires_Invulnerable

Turrets 1
Turret_0_Seat_Index 1
Turret_0_Item_ID 61132
Turret_0_Yaw_Min -120
Turret_0_Yaw_Max 120
Turret_0_Pitch_Min 65
Turret_0_Pitch_Max 110

Asset_Bundle_Version 3
Physics_Profile 1a930b26f8af445ea2abde9b5851b021
Exclude_From_Master_Bundle

WheelConfigurations
[
	{
		WheelColliderPath Tires/Tire_0
		IsColliderSteered true
		IsColliderPowered true
		ModelPath Wheels/Wheel_0
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_1
		IsColliderSteered true
		IsColliderPowered true
		ModelPath Wheels/Wheel_1
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_2
		IsColliderSteered false
		IsColliderPowered true
		ModelPath Wheels/Wheel_2
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_3
		IsColliderSteered false
		IsColliderPowered true
		ModelPath Wheels/Wheel_3
		ModelUseColliderPose true
	}
]