Car

Engine type

135 KPH (84 MPH)

Forward speed

90 KPH (56 MPH)

Reverse speed

5,000 HP

Max health

15 (5×3)

Trunk storage slots

17,500 L

Fuel capacity

2.05 L/s

Fuel burn rate

2 hours, 22 minutes

Full tank runtime

Yes

Can be locked

Turrets (1)

Each turret is fired from a specific seat. Seat 1 is the driver; anything higher is a passenger seat (seat 2 = front passenger, seat 3 = first rear, etc.). The mounted gun aims within its yaw (left/right) and pitch (up/down) arcs - reload from your inventory the same way as a handheld gun.

Turret 1 Seat 2 (passenger)
360°
Yaw (left/right)
360° (full rotation)
Pitch (up/down)
60° to 105°

Mounted gun ID 61132 not found in this origin.

Tire

Tire item used to repair this vehicle's wheels. Carry spares to fix shot-out tires.

Drops on destruction (1 item)
View spawn table

When this vehicle is destroyed, the wreck spawns 15-33 items rolled independently from the table below. Each item rolls against its own chance. Rolls don't run if the vehicle blew up underwater or in a no-loot zone.

Unturned Metal Scrap icon 100.00 %
Ramming damage
Bumper damage
Player 10
Zombie 15
Animal 15
Object 30
Resource 85
Bumper modifiers
Speed threshold
3 m/s
Speed scaling
×2
Self damage
×1

Handling

Steering angles, brake force, and (for aircraft) lift & air-steer values that govern how the vehicle responds to input.

28°

Max steering angle

14°

Steering at full speed

3200

Brake force

Defense & misc

×0

Passenger explosion damage

×5

Child blast multiplier

Protections
Invulnerable Collision proof Puncture proof
How loot works in Unturned Sections that apply to this vehicle are open by default
Vehicle spawn points
Each map dot is a fixed vehicle spawn point. The server keeps the map populated up to a global vehicle cap. When it decides to spawn one, it picks a random open spawn point (skipping any with another vehicle within ~8 m), then rolls that point's table to choose which vehicle. Vehicles only respawn after the previous one is destroyed, drowned, or abandoned for Vehicles.Respawn_Time. The Drop Chance column is the pool-relative weight: 100% means this vehicle is the only candidate in the pool.
永恒先驱.dat
GUID 2fde9c8c5513dce32eb05a35a33d90e4
Type Vehicle
Rarity Mythical
ID 50023

Speed_Min -20
Speed_Max 30

Steer_Min 14
Steer_Max 28

Brake 3200

Fuel_Min 2000
Fuel_Max 4000
Fuel 17500

Health_Min 400
Health_Max 500
Health 5000

Cam_Follow_Distance 7.5
Cam_Driver_Offset -0.0625
Bumper_Multiplier 2
Passenger_Explosion_Armor 0

Bumper_Invulnerable
Bumper_Multiplier 1
Invulnerable 

Child_Explosion_Armor_Multiplier 5

Exclude_From_Master_Bundle

Tires_Invulnerable
Bumper_Multiplier 2

Bumper_Invulnerable


Turrets 1
Turret_0_Seat_Index 1
Turret_0_Item_ID 61132
Turret_0_Yaw_Min -360
Turret_0_Yaw_Max 360
Turret_0_Pitch_Min 60
Turret_0_Pitch_Max 105

Traction

Trunk_Storage_X 5
Trunk_Storage_Y 3

Explosion 20

Has_Clip_Prefab false

Drops_Table_ID 962

Drops_Min 15
Drops_Max 33