Car
Engine type
63 KPH (39 MPH)
Forward speed
54 KPH (34 MPH)
Reverse speed
3,500 HP
Max health
200 (10×20)
Trunk storage slots
2,000 L
Fuel capacity
2.05 L/s
Fuel burn rate
16 minutes, 15 seconds
Full tank runtime
Yes
Can be locked
Tire
Tire item used to repair this vehicle's wheels. Carry spares to fix shot-out tires.
Drops on destruction (1 item)
View spawn tableWhen this vehicle is destroyed, the wreck spawns 3-7 items rolled independently from the table below. Each item rolls against its own chance. Rolls don't run if the vehicle blew up underwater or in a no-loot zone.
Ramming damage
Bumper damage
| Player | 10 |
|---|---|
| Zombie | 15 |
| Animal | 15 |
| Object | 30 |
| Resource | 85 |
Bumper modifiers
- Speed threshold
- 3 m/s
- Speed scaling
- ×2
- Self damage
- ×1
Handling
Steering angles, brake force, and (for aircraft) lift & air-steer values that govern how the vehicle responds to input.
28°
Max steering angle
14°
Steering at full speed
32
Brake force
Defense & misc
×0.05
Passenger explosion damage
Protections
Greedy Thrift Dealer
Where to find this Vehicle
| Spawn ID | Spawn Name | Drop Chance | Pool Size |
|---|---|---|---|
| 61017 | 五菱宏光贪婪旧货商 Inline | 50.00 % | 2 |
Vehicle spawn points
Vehicles.Respawn_Time. The Drop Chance column is the
pool-relative weight: 100% means this vehicle is the only candidate in the pool.
GUID 891ac6eca11c48f4a30af89ad54c49e3
Type Vehicle
Rarity Rare
ID 50004
Speed_Min -12
Speed_Max 14
Steer_Min 14
Steer_Max 28
Brake 32
Fuel_Min 200
Fuel_Max 400
Fuel 2000
Health_Min 400
Health_Max 1600
Health 3500
Passenger_Explosion_Armor 0.05
Traction
Trunk_Storage_X 10
Trunk_Storage_Y 20
Explosion 20
Invulnerable
Tires_Invulnerable
Bumper_Multiplier 2
Bumper_Invulnerable
Asset_Bundle_Version 3
Exclude_From_Master_Bundle
Has_Clip_Prefab False
Physics_Profile 1a930b26f8af445ea2abde9b5851b021
WheelConfigurations
[
{
WheelColliderPath Tires/Tire_0
IsColliderSteered true
IsColliderPowered true
ModelPath Wheels/Wheel_0
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_1
IsColliderSteered true
IsColliderPowered true
ModelPath Wheels/Wheel_1
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_2
IsColliderSteered false
IsColliderPowered true
ModelPath Wheels/Wheel_2
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_3
IsColliderSteered false
IsColliderPowered true
ModelPath Wheels/Wheel_3
ModelUseColliderPose true
}
]