2 x 2 (4)

Inventory Size

50 HP

Health

LOW

Armor Tier

Cage

Build

Yes

Repairable

Yes

Salvageable

Furniture
Craft lvl.2
8 x
+
6 x
+
=
Furniture
Gear
=
4 x
4 x
Furniture
+
3 x
=
Gear
=
6 x
3 x
Furniture
2 x
+
=
Gear
Tool
+
=
Festive_Lights.dat
GUID 8d6a244dfb734f9c8347162013ff8ba3
Type Barricade
Rarity Rare
Useable Barricade
Build Cage
ID 25905

Size_X 2
Size_Y 2
Size_Z 0.48

Use_Auto_Icon_Measurements False

Has_Clip_Prefab false

Salvage_Duration_Multiplier .3

Health 50
Range 4
Offset 0.12

Explosion 25376
Vulnerable

Blueprints 3

//BP_TRUE
Blueprint_0_Type Furniture
Blueprint_0_Supplies 3
Blueprint_0_Supply_0_ID 25319
Blueprint_0_Supply_0_Amount 8
Blueprint_0_Supply_1_ID 25359
Blueprint_0_Supply_1_Amount 6
Blueprint_0_Supply_2_ID 27081
Blueprint_0_Supply_2_Amount 1
Blueprint_0_Skill Craft
Blueprint_0_Level 2
Blueprint_0_Build 25527
Blueprint_0_Conditions 1
Blueprint_0_Condition_0_Type Flag_Bool
Blueprint_0_Condition_0_ID 24866
Blueprint_0_Condition_0_Value True
Blueprint_0_Condition_0_Logic Equal

//BP_FALSE
Blueprint_1_Type Furniture
Blueprint_1_Supplies 2
Blueprint_1_Supply_0_ID 25648
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Supply_1_ID 25905
Blueprint_1_Supply_1_Amount 1
Blueprint_1_Products 1
Blueprint_1_Conditions 1
Blueprint_1_Condition_0_Type Flag_Bool
Blueprint_1_Condition_0_ID 24866
Blueprint_1_Condition_0_Value False
Blueprint_1_Condition_0_Logic Equal
Blueprint_1_Condition_0_Allow_Unset
Blueprint_1_Build 25527

Blueprint_2_Type Gear
Blueprint_2_Supplies 1
Blueprint_2_Supply_0_ID 25905
Blueprint_2_Outputs 3
Blueprint_2_Output_0_ID 25319
Blueprint_2_Output_0_Amount 4
Blueprint_2_Output_1_ID 25359
Blueprint_2_Output_1_Amount 1
Blueprint_2_Output_2_ID 25360
Blueprint_2_Output_2_Amount 4
Blueprint_2_Build 25520

PlacementAudioClip Sounds/Placement/MetalPlacement.wav

EquipAudioClip Sounds/Items/Equip_Item.wav