2 x 1 (2)

Inventory Size

100 HP

Health

LOW

Armor Tier

Barricade

Build

Yes

Repairable

Yes

Salvageable

Gear
=
3 x
Furniture
=
2 x
Supply
=
2 x
2 x
Id Guid File Name
25536 e01a729f-bc30-4c6f-b2d7-2b57ff950cf5 Drop_Rug_Deer.dat
Rug_Deer.dat
GUID 36908c2af86e4b04a64014bcff8ca069
Type Barricade
Rarity Uncommon
Useable Barricade
Build Barricade
ID 27105

Size_X 2
Size_Y 1
Size_Z 0.3

Use_Auto_Icon_Measurements False

Salvage_Duration_Multiplier .1
Bypass_Pickup_Ownership True
SalvageItem 36908c2af86e4b04a64014bcff8ca069
Item_Dropped_On_Destroy e01a729fbc304c6fb2d72b57ff950cf5
Min_Items_Dropped_On_Destroy 1
Max_Items_Dropped_On_Destroy 1

Has_Clip_Prefab false

Actions 2
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Key Salvage
Action_1_Type Blueprint
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 1
Action_1_Text Trophy
Action_1_Tooltip Turn into a head trophy.

Health 100
Range 6
Radius 1
Offset 1

Explosion 25457
Vulnerable

Blueprints 2

Blueprint_0_Type Gear
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 27105
Blueprint_0_Tool 25579
Blueprint_0_Tool_Critical True
Blueprint_0_Outputs 1
Blueprint_0_Output_0_ID 25357
Blueprint_0_Output_0_Amount 3
Blueprint_0_Build 25535

Blueprint_1_Type Furniture
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 27105
Blueprint_1_Tool 25579
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 27100
Blueprint_1_Output_0_Amount 1
Blueprint_1_Output_1_ID 25357
Blueprint_1_Output_1_Amount 2
Blueprint_1_Build 25534
PlacementAudioClip Sounds/Placement/SleepingBagPlacement.wav

EquipAudioClip Sounds/Items/Equip_Item.wav