2 x 1 (2)

Inventory Size

100 HP

Health

LOW

Armor Tier

Barricade

Build

Yes

Repairable

Yes

Salvageable

Gear
=
5 x
Furniture
=
3 x
Supply
=
4 x
2 x
2 x
Id Guid File Name
25537 877cd437-2db9-4964-8ba1-ca32625b91a3 Drop_Rug_Bear.dat
Rug_Bear.dat
GUID a9767b7b4eaa473cbd3cec90b58c83ef
Type Barricade
Rarity Rare
Useable Barricade
Build Barricade
ID 27106

Size_X 2
Size_Y 1
Size_Z 0.3

Use_Auto_Icon_Measurements False

Salvage_Duration_Multiplier .1
Bypass_Pickup_Ownership True
SalvageItem a9767b7b4eaa473cbd3cec90b58c83ef
Item_Dropped_On_Destroy 877cd4372db949648ba1ca32625b91a3
Min_Items_Dropped_On_Destroy 1
Max_Items_Dropped_On_Destroy 1

Has_Clip_Prefab false

Actions 2
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Key Salvage
Action_1_Type Blueprint
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 1
Action_1_Text Trophy
Action_1_Tooltip Turn into a head trophy.

Health 100
Range 6
Radius 1
Offset 1

Explosion 25456
Vulnerable

Blueprints 2

Blueprint_0_Type Gear
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 27106
Blueprint_0_Tool 25579
Blueprint_0_Outputs 1
Blueprint_0_Output_0_ID 25357
Blueprint_0_Output_0_Amount 5
Blueprint_0_Build 25535

Blueprint_1_Type Furniture
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 27106
Blueprint_1_Tool 25579
Blueprint_1_Tool_Critical True
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 27101
Blueprint_1_Output_0_Amount 1
Blueprint_1_Output_1_ID 25357
Blueprint_1_Output_1_Amount 3
Blueprint_1_Build 25534
PlacementAudioClip Sounds/Placement/SleepingBagPlacement.wav

EquipAudioClip Sounds/Items/Equip_Item.wav