2 x 2 (4)

Inventory Size

50 HP

Health

LOW

Armor Tier

Barricade

Build

Yes

Repairable

Yes

Salvageable

Barricade
4 x
+
8 x
=
Gear
=
2 x
4 x
Utilities
Utilities
Utilities
Utilities
Utilities
Utilities
Utilities
Utilities
Utilities
Utilities
+
=
Utilities
+
=
Utilities
+
=
Utilities
+
=
Utilities
+
=
Utilities
+
=
Utilities
+
=
Utilities
+
=
Utilities
+
=
Umbrella_Bleached.dat
GUID 2f103a3285bf49a0bd9530f84d83cf87
Type Barricade
Rarity Uncommon
Useable Barricade
Build Barricade
ID 27623

Size_X 2
Size_Y 2
Size_Z 0.64

Use_Auto_Icon_Measurements False

Has_Clip_Prefab false

Salvage_Duration_Multiplier .3

Health 50
Range 4
Radius 0.45
Offset 1

Explosion 25363
Vulnerable

Blueprints 11
Blueprint_0_Type Barricade
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 25316
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Supply_1_ID 25357
Blueprint_0_Supply_1_Amount 8
Blueprint_0_Build 25526

Blueprint_1_Type Gear
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 27623
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 25316
Blueprint_1_Output_0_Amount 2
Blueprint_1_Output_1_ID 25357
Blueprint_1_Output_1_Amount 4
Blueprint_1_Build 25521

//Black
Blueprint_2_Type Utilities
Blueprint_2_Supplies 2
Blueprint_2_Supply_0_ID 25331
Blueprint_2_Supply_0_Amount 1
Blueprint_2_Supply_0_Critical
Blueprint_2_Supply_1_ID 27622
Blueprint_2_Supply_1_Amount 1
Blueprint_2_Supply_1_Critical
Blueprint_2_Outputs 2
Blueprint_2_Output_0_ID 27623
Blueprint_2_Output_0_Amount 1
Blueprint_2_Output_1_ID 25362
Blueprint_2_Output_1_Amount 1
Blueprint_2_Build 25534

//Blue
Blueprint_3_Type Utilities
Blueprint_3_Supplies 2
Blueprint_3_Supply_0_ID 25331
Blueprint_3_Supply_0_Amount 1
Blueprint_3_Supply_0_Critical
Blueprint_3_Supply_1_ID 27624
Blueprint_3_Supply_1_Amount 1
Blueprint_3_Supply_1_Critical
Blueprint_3_Outputs 2
Blueprint_3_Output_0_ID 27623
Blueprint_3_Output_0_Amount 1
Blueprint_3_Output_1_ID 25363
Blueprint_3_Output_1_Amount 1
Blueprint_3_Build 25534

//Green
Blueprint_4_Type Utilities
Blueprint_4_Supplies 2
Blueprint_4_Supply_0_ID 25331
Blueprint_4_Supply_0_Amount 1
Blueprint_4_Supply_0_Critical
Blueprint_4_Supply_1_ID 27625
Blueprint_4_Supply_1_Amount 1
Blueprint_4_Supply_1_Critical
Blueprint_4_Outputs 2
Blueprint_4_Output_0_ID 27623
Blueprint_4_Output_0_Amount 1
Blueprint_4_Output_1_ID 25364
Blueprint_4_Output_1_Amount 1
Blueprint_4_Build 25534

//Orange
Blueprint_5_Type Utilities
Blueprint_5_Supplies 2
Blueprint_5_Supply_0_ID 25331
Blueprint_5_Supply_0_Amount 1
Blueprint_5_Supply_0_Critical
Blueprint_5_Supply_1_ID 27626
Blueprint_5_Supply_1_Amount 1
Blueprint_5_Supply_1_Critical
Blueprint_5_Outputs 2
Blueprint_5_Output_0_ID 27623
Blueprint_5_Output_0_Amount 1
Blueprint_5_Output_1_ID 25365
Blueprint_5_Output_1_Amount 1
Blueprint_5_Build 25534

//Pink
Blueprint_6_Type Utilities
Blueprint_6_Supplies 2
Blueprint_6_Supply_0_ID 25331
Blueprint_6_Supply_0_Amount 1
Blueprint_6_Supply_0_Critical
Blueprint_6_Supply_1_ID 27627
Blueprint_6_Supply_1_Amount 1
Blueprint_6_Supply_1_Critical
Blueprint_6_Outputs 2
Blueprint_6_Output_0_ID 27623
Blueprint_6_Output_0_Amount 1
Blueprint_6_Output_1_ID 25366
Blueprint_6_Output_1_Amount 1
Blueprint_6_Build 25534

//Purple
Blueprint_7_Type Utilities
Blueprint_7_Supplies 2
Blueprint_7_Supply_0_ID 25331
Blueprint_7_Supply_0_Amount 1
Blueprint_7_Supply_0_Critical
Blueprint_7_Supply_1_ID 27628
Blueprint_7_Supply_1_Amount 1
Blueprint_7_Supply_1_Critical
Blueprint_7_Outputs 2
Blueprint_7_Output_0_ID 27623
Blueprint_7_Output_0_Amount 1
Blueprint_7_Output_1_ID 25367
Blueprint_7_Output_1_Amount 1
Blueprint_7_Build 25534

//Red
Blueprint_8_Type Utilities
Blueprint_8_Supplies 2
Blueprint_8_Supply_0_ID 25331
Blueprint_8_Supply_0_Amount 1
Blueprint_8_Supply_0_Critical
Blueprint_8_Supply_1_ID 27629
Blueprint_8_Supply_1_Amount 1
Blueprint_8_Supply_1_Critical
Blueprint_8_Outputs 2
Blueprint_8_Output_0_ID 27623
Blueprint_8_Output_0_Amount 1
Blueprint_8_Output_1_ID 25368
Blueprint_8_Output_1_Amount 1
Blueprint_8_Build 25534

//White
Blueprint_9_Type Utilities
Blueprint_9_Supplies 2
Blueprint_9_Supply_0_ID 25331
Blueprint_9_Supply_0_Amount 1
Blueprint_9_Supply_0_Critical
Blueprint_9_Supply_1_ID 27630
Blueprint_9_Supply_1_Amount 1
Blueprint_9_Supply_1_Critical
Blueprint_9_Outputs 2
Blueprint_9_Output_0_ID 27623
Blueprint_9_Output_0_Amount 1
Blueprint_9_Output_1_ID 25369
Blueprint_9_Output_1_Amount 1
Blueprint_9_Build 25534

//Yellow
Blueprint_10_Type Utilities
Blueprint_10_Supplies 2
Blueprint_10_Supply_0_ID 25331
Blueprint_10_Supply_0_Amount 1
Blueprint_10_Supply_0_Critical
Blueprint_10_Supply_1_ID 27631
Blueprint_10_Supply_1_Amount 1
Blueprint_10_Supply_1_Critical
Blueprint_10_Outputs 2
Blueprint_10_Output_0_ID 27623
Blueprint_10_Output_0_Amount 1
Blueprint_10_Output_1_ID 25370
Blueprint_10_Output_1_Amount 1
Blueprint_10_Build 25534

PlacementAudioClip Sounds/Placement/WoodenPlacement.mp3

EquipAudioClip Sounds/Items/Equip_Item.wav