2 x 2 (4)

Inventory Size

Any

Hand Slot

Semi, Safety

Firemodes

100m

Range

41.67 RPS

Firerate

0%

Durability Loss per Shot

Sight, Tactical, Barrel

Hooks

0%

Movement Speed

4 to 8 (50%)

Recoil X

15 to 30 (50%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 8,800 6,400 4,800 4,800
Zombie 8,800 4,800 2,400 2,400
Animal 8,800 6,400 4,800 -
Structure Damage
Low Caliber
Damage
Barricade 1,000
Structure 1,000
Vehicle 1,000
Resource 1,000
Object 1,000

Magazines (2)

Magazines that can be attached to this weapon

Barrels (9)

Barrels that can be attached to this weapon

Kira_Gun.dat
GUID eb5f2dd4ba3f4e7b8bc93f1fe63904ae
Type Gun
Rarity Uncommon
Useable Gun
Slot Any
ID 26992

Size_X 2
Size_Y 2
Size_Z 0.34

Instantiated_Item_Name_Override BuakPython

Magazine 25516
Shell 25507

Replace 0.64
Unplace 0.15

Hook_Barrel
Hook_Tactical
Hook_Sight

Ammo_Min 6
Ammo_Max 6

Safety
Semi

Caliber 25301
Requires_NonZero_Attachment_Caliber True

Range 100
Firerate 1
Action Break

Player_Damage 8000
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 8000
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 8000
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 1000
Structure_Damage 1000
Vehicle_Damage 1000
Resource_Damage 1000
Object_Damage 1000

Durability 0
Wear 0

Spread_Aim 0.05
Spread_Hip 0.1

Recoil_Min_X -4
Recoil_Min_Y 15
Recoil_Max_X -8
Recoil_Max_Y 30

Recover_X 0.5
Recover_Y 0.5

Shake_Min_X -0.01
Shake_Min_Y 0.01
Shake_Min_Z -0.1
Shake_Max_X 0.01
Shake_Max_Y -0.01
Shake_Max_Z -0.15

Muzzle 3