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Unturned Developers Hub
Learn how to create plugins for Unturned with our documentation, videos and blogs posts.
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Unturned Plugin Development
7 days ago
36:25
How to Create Custom UIs for Our Unturned Plugins
Learn how to create and customize UIs for RestoreMonarchy Unturned plugins in this step-by-step guide. This tutorial walks you through the entire process from installing Unity to modifying UI elements and uploading your custom UI to the Steam Workshop. Perfect for server owners who want to personalize the look and feel of their plugins without changing functionality.
MCrow
Finding events
8 months ago
In this episode, we will learn how to find events in the game that we can use in our plugins. This is tricky because the game does not provide a list of events and they keep getting added by Nelson.
MCrow
Using translations
9 months ago
Translations is the best way to let users of your plugin customize the messages or translate them to other languages. In this blog post, we will learn how to do that.
MCrow
Adding commands
9 months ago
Learn two different ways to add commands to Rocket plugin for Unturned. Traditionally by implementing IRocketCommand interface and by using RocketCommandAttribute.
MCrow
Unturned Plugin Development
10 months ago
06:31:12
Trade plugin from scratch - Full video course
Trade plugin is a plugin that allows players to trade items with each other. I recorded the whole process of creating it from scratch. The video course is more than 6 hours long and covers everything from start to finish.
MCrow
Trade plugin from scratch
10 months ago
Introduction to the Trade plugin development course. Learn more about the course and what you will learn. Find out what you need to know before starting the course.
MCrow
Unturned Plugin Development
10 months ago
01:06
Trade plugin from scratch - Trailer
Trade plugin is a plugin that allows players to trade items with each other. I recorded the whole process of creating it from scratch. The video course is more than 6 hours long and covers everything from start to finish.
MCrow
Handling events
10 months ago
This is the third part of the Unturned plugin development blog series. In this blog post, we will learn how to handle game events in the plugin. We will make our plugin send a message to the Unturned chat on PlayerConnected and PlayerDeath events.
MCrow
Creating project
10 months ago
This is the second part of the Unturned plugin development blog series. Here we will create our first Unturned plugin using the project templates installed in the previous guide. We will create a simple plugin that logs a message to the console when the server starts. Then we will compile the plugin, install it on the server, and test it.
MCrow
Setting up environment
10 months ago
Setting up your development environment is the first step to creating plugins for Unturned. This guide will help you set up Visual Studio and install project templates for creating plugins.
MCrow
Unturned Plugin Development
one year ago
31:26
Unturned Rocket Plugin Tutorial #5 - Saving to Json
In this part I add DataStorage class to my project and use it to save kit cooldowns data.
MCrow
Unturned Plugin Development
one year ago
30:52
Unturned Rocket Plugin Tutorial #4 - Permissions & Cooldowns
In this part I add check for permission when player tries to use specific kit. I also add global and specific kit cooldowns.
MCrow
Unturned Plugin Development
one year ago
07:35
Unturned Rocket Plugin Tutorial #3 - Adding Translations
In this part I replace hard-coded replies in kit command with Rocket translations. I also add MessageColor to configuration and use it for replies.
MCrow
Unturned Plugin Development
one year ago
14:39
Unturned Rocket Plugin Tutorial #2 - Creating Command
In this part I create a new /kit command which gives player items from kit he specify. Kits can be configured by admin in configuration.
MCrow
Unturned Plugin Development
one year ago
08:41
Unturned Rocket Plugin Tutorial #1 - Creating a Project
In this part I create a new /kit command which gives player items from kit he specify. Kits can be configured by admin in configuration.
MCrow
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