Car

Engine

65 KPH (41 MPH)

Forward Speed

23 KPH (14 MPH)

Reverse Speed

2,000 HP

Health

200 (10 x 20)

Trunk Storage

4,000 L

Fuel Capacity

2.05 L/s

Burn Rate

No

Armored

32 minutes, 31 seconds

Work Time

Hoarder_BWTN.dat
GUID f598237611ba43d9b8be73fa7d87e17d
Type Vehicle
Rarity Legendary
ID 25305

Speed_Min -5
Speed_Max 14.5

Steer_Min 12
Steer_Max 24

Brake 35

Fuel_Min 200
Fuel_Max 400
Fuel 4000

Health_Min 12
Health_Max 40
Health 2000

Trunk_Storage_X 10
Trunk_Storage_Y 20

Explosion 20

Drops_Table_ID 25317
Drops_Min 4
Drops_Max 10

Tire_ID 25407
Can_Steal_Battery True
Default_Battery c3c31b90be71481d957f68a6ebad9d0e

Traction

IgnitionAudioClip Sounds/Vehicles/CarIgnition.wav
HornAudioClip Sounds/Vehicles/CarHorn_00.wav
Has_Clip_Prefab false

PaintableSections
[
    {
        Path Model_0
        MaterialIndex 0
    }
    {
        Path Model_1
        MaterialIndex 0
    }
    {
        Path Model_2
        MaterialIndex 0
    }
]

DefaultPaintColors
[
    "#A0A0A0" // Buak Silver
    "#404040" // Buak Black
    "#4C6D89" // Buak Blue
    "#426942" // Buak Green
    "#B67D4A" // Buak Orange
    "#BC78B3" // Buak Pink
    "#6F5571" // Buak Purple
    "#8E3A3A" // Buak Red
    "#DFDFDF" // Buak White
    "#CDB34F" // Buak Yellow
]

WheelConfigurations
[
	{
		WheelColliderPath Tires/Tire_0
		IsColliderSteered true
		IsColliderPowered true
		ModelPath Wheels/Wheel_0
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_1
		IsColliderSteered true
		IsColliderPowered true
		ModelPath Wheels/Wheel_1
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_2
		IsColliderSteered false
		IsColliderPowered true
		ModelPath Wheels/Wheel_2
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_3
		IsColliderSteered false
		IsColliderPowered true
		ModelPath Wheels/Wheel_3
		ModelUseColliderPose true
	}
]

ReverseGearRatio 10
ForwardGearRatios
[
	20
	14.4
]
GearShift_UpThresholdRPM 5000
GearShift_Duration 0.2
GearShift_Interval 0.5
EngineIdleRPM 1000
EngineMaxRPM 6000
EngineMaxTorque 3

EngineSound_Type EngineRPMSimple
EngineSound
{
	IdlePitch 1.0
	IdleVolume 0.75
	MaxPitch 2
	MaxVolume 1.0
}