1 x 1 (1)

Inventory Size

Primary

Hand Slot

Auto

Firemodes

500m

Range

10.42 RPS

Firerate

0%

Durability Loss per Shot

-

Hooks

0%

Movement Speed

0.5 to 1 (100%)

Recoil X

0.5 to 1 (100%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 60 44 33 33
Zombie 198 144 108 108
Animal 60 44 33 -
Structure Damage
High Caliber
Damage
Barricade 100
Structure 100
Vehicle 100
Resource 100
Object 100

Magazines (1)

Magazines that can be attached to this weapon

CN_Jackdaw_Turret.dat
GUID 529f42380ac548418ac62fb0bc658dae
Type Gun
Rarity Mythical
Useable Gun
Slot Primary
ID 61132

Sight 1301
Magazine 60133

Ammo_Min 100
Ammo_Max 200

Auto

Caliber 60002

Aim_In_Duration 0.4
Aiming_Movement_Speed_Multiplier 1
Fire_Delay_Seconds 0.075

Range 500
Firerate 4
Action Trigger

Damage_Falloff_Range 0.75
Damage_Falloff_Multiplier 0.75

Player_Damage 55
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 180
Zombie_Leg_Multiplier 0.6
Zombie_Arm_Multiplier 0.6
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.1

Animal_Damage 55
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 100
Structure_Damage 100
Vehicle_Damage 100
Resource_Damage 100
Object_Damage 100

Invulnerable

Spread_Aim 0.01
Spread_Hip 0.1

Recoil_Min_X 0.5
Recoil_Min_Y 0.5
Recoil_Max_X 1
Recoil_Max_Y 1

Recover_X 1
Recover_Y 1

Shake_Min_X -0.01
Shake_Min_Y -0.01
Shake_Min_Z -0.01
Shake_Max_X 0.01
Shake_Max_Y 0.01
Shake_Max_Z 0.01

Ballistic_Steps 20
Ballistic_Travel 25
Ballistic_Drop 0.001

Muzzle 4

Reload_Time 2
Turret