1 x 1 (1)
Inventory Size
Primary
Hand Slot
Auto
Firemodes
600m
Range
8.33 RPS
Firerate
0.1%
Durability Loss per Shot
-
Hooks
0%
Movement Speed
-2 to 1.8 (100%)
Recoil X
3 to 3 (100%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 99 | 90 | 90 | 90 |
Zombie | 385 | 350 | 350 | 350 |
Animal | 99 | 90 | 90 | - |
Structure Damage
Damage | |
---|---|
Barricade | 100 |
Structure | 100 |
Vehicle | 100 |
Resource | 100 |
Object | 100 |
GUID 6b76852c71a5416bb82226bf9c5ffe00
Type Gun
Rarity Mythical
Useable Gun
Slot Primary
ID 61280
Size_X 1
Size_Y 1
Size_Z 0.4
Magazine 61231
Ammo_Min 100
Ammo_Max 100
Auto
Attachment_Calibers 2
Attachment_Caliber_0 61230
Attachment_Caliber_1 57005
Magazine_Calibers 2
Magazine_Caliber_0 61230
Magazine_Caliber_1 57005
Aim_In_Duration 0.5
Fire_Delay_Seconds 0.15
Range 600
Firerate 5
Replace 0.625
Action Minigun
Damage_Falloff_Range 0.5
Damage_Falloff_Multiplier 0.75
Player_Damage 90
Player_Leg_Multiplier 1
Player_Arm_Multiplier 1
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.1
Zombie_Damage 350
Zombie_Leg_Multiplier 1
Zombie_Arm_Multiplier 1
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.1
Animal_Damage 90
Animal_Leg_Multiplier 1
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.1
Barricade_Damage 100
Structure_Damage 100
Vehicle_Damage 100
Resource_Damage 100
Object_Damage 100
Durability 0.1
Invulnerable
Spread_Aim 0.01
Spread_Hip 0.05
Recoil_Min_X -2
Recoil_Min_Y 3
Recoil_Max_X 1.8
Recoil_Max_Y 3
Recover_X 1
Recover_Y 1
Shake_Min_X -0.001
Shake_Min_Y 0.00075
Shake_Min_Z -0.1
Shake_Max_X 0.001
Shake_Max_Y 0.0006
Shake_Max_Z -0.1
Muzzle 4
Ballistic_Steps 20
Ballistic_Travel 30
Ballistic_Drop 0.002
Must_Aim_To_Shoot False
Reload_Time 10
Turret