1 x 1 (1)

Inventory Size

Primary

Hand Slot

Auto

Firemodes

600m

Range

8.33 RPS

Firerate

0.1%

Durability Loss per Shot

-

Hooks

0%

Movement Speed

-2 to 1.8 (100%)

Recoil X

3 to 3 (100%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 99 90 90 90
Zombie 385 350 350 350
Animal 99 90 90 -
Structure Damage
High Caliber
Damage
Barricade 100
Structure 100
Vehicle 100
Resource 100
Object 100

Magazines (3)

Magazines that can be attached to this weapon

CN_Annihilator_Turret.dat
GUID 6b76852c71a5416bb82226bf9c5ffe00
Type Gun
Rarity Mythical
Useable Gun
Slot Primary
ID 61280

Size_X 1
Size_Y 1
Size_Z 0.4

Magazine 61231

Ammo_Min 100
Ammo_Max 100

Auto

Attachment_Calibers 2
Attachment_Caliber_0 61230
Attachment_Caliber_1 57005

Magazine_Calibers 2
Magazine_Caliber_0 61230
Magazine_Caliber_1 57005

Aim_In_Duration 0.5

Fire_Delay_Seconds 0.15

Range 600
Firerate 5
Replace 0.625
Action Minigun

Damage_Falloff_Range 0.5
Damage_Falloff_Multiplier 0.75

Player_Damage 90
Player_Leg_Multiplier 1
Player_Arm_Multiplier 1
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.1

Zombie_Damage 350
Zombie_Leg_Multiplier 1
Zombie_Arm_Multiplier 1
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.1

Animal_Damage 90
Animal_Leg_Multiplier 1
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.1

Barricade_Damage 100
Structure_Damage 100
Vehicle_Damage 100
Resource_Damage 100
Object_Damage 100

Durability 0.1

Invulnerable

Spread_Aim 0.01
Spread_Hip 0.05

Recoil_Min_X -2
Recoil_Min_Y 3
Recoil_Max_X 1.8
Recoil_Max_Y 3

Recover_X 1
Recover_Y 1

Shake_Min_X -0.001
Shake_Min_Y 0.00075
Shake_Min_Z -0.1
Shake_Max_X 0.001
Shake_Max_Y 0.0006
Shake_Max_Z -0.1

Muzzle 4

Ballistic_Steps 20
Ballistic_Travel 30
Ballistic_Drop 0.002

Must_Aim_To_Shoot False

Reload_Time 10
Turret