6 x 2 (12)

Inventory Size

Primary

Hand Slot

Semi, Auto, Safety

Firemodes

2000m

Range

41.67 RPS

Firerate

0%

Durability Loss per Shot

Sight, Tactical, Grip

Hooks

0%

Movement Speed

0 to 0 (100%)

Recoil X

0 to 0 (100%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 5,000 2,000 1,500 1,500
Zombie 13,000 5,200 3,900 3,900
Animal 5,000 2,000 1,500 -
Structure Damage
High Caliber
Damage
Barricade 2,500
Structure 3,500
Vehicle 2,000
Resource 2,000
Object 1,500

Magazines (1)

Magazines that can be attached to this weapon

CN_Legisation_Heavy.dat
GUID c38ddf404ced4fba9863124a4d31efd5
Type Gun
Rarity Mythical
Useable Gun
Slot Primary
ID 62011

Size_X 6
Size_Y 2
Size_Z 0.45
Size2_Z 0.8

Infinite_Ammo True

Sight 61120
Magazine 60013
Grip 64408
Barrel 64419
Tactical 64444

Hook_Sight
Hook_Tactical
Hook_Grip

Ammo_Min 1
Ammo_Max 5

Safety
Semi
Auto

Caliber 60066

Aim_In_Duration 0.01
Aiming_Movement_Speed_Multiplier 1
Spread_Prone 0.5

Range 2000
Firerate 0
Action Trigger

Gunshot_Rolloff_Distance 10

Player_Damage 2500
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 2.0

Zombie_Damage 6500
Zombie_Leg_Multiplier 0.6
Zombie_Arm_Multiplier 0.6
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 2.0

Animal_Damage 2500
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 2.0

Barricade_Damage 2500
Structure_Damage 3500
Vehicle_Damage 2000
Resource_Damage 2000
Object_Damage 1500

Invulnerable

Spread_Aim 0
Spread_Hip 0.01

Recoil_Aim 0
Recoil_Min_X 0
Recoil_Min_Y 0
Recoil_Max_X 0
Recoil_Max_Y 0

Recover_X 1
Recover_Y 1

Shake_Min_X 0
Shake_Min_Y 0
Shake_Min_Z 0
Shake_Max_X 0
Shake_Max_Y 0
Shake_Max_Z 0

Ballistic_Drop 0

Muzzle 4
Shell 60001