1 x 1 (1)
Inventory Size
Primary
Hand Slot
Auto
Firemodes
600m
Range
6.95 RPS
Firerate
0%
Durability Loss per Shot
-
Hooks
0%
Movement Speed
2.5 to 3 (100%)
Recoil X
3 to 3 (100%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 126 | 94 | 94 | 94 |
Zombie | 600 | 450 | 450 | 450 |
Animal | 126 | 94 | 94 | - |
Structure Damage
Damage | |
---|---|
Barricade | 250 |
Structure | 250 |
Vehicle | 250 |
Resource | 250 |
Object | 250 |
GUID b249822e715c4134b7f6e3520849f632
Type Gun
Rarity Mythical
Useable Gun
Slot Primary
ID 62237
Sight 1301
Magazine 61238
Ammo_Min 50
Ammo_Max 100
Auto
Caliber 61237
Aim_In_Duration 0.4
Aiming_Movement_Speed_Multiplier 1
Fire_Delay_Seconds 0.075
Range 600
Firerate 6
Action Trigger
Damage_Falloff_Range 0.9
Damage_Falloff_Multiplier 0.9
Player_Damage 105
Player_Leg_Multiplier 0.9
Player_Arm_Multiplier 0.9
Player_Spine_Multiplier 0.9
Player_Skull_Multiplier 1.2
Zombie_Damage 500
Zombie_Leg_Multiplier 0.9
Zombie_Arm_Multiplier 0.9
Zombie_Spine_Multiplier 0.9
Zombie_Skull_Multiplier 1.2
Animal_Damage 105
Animal_Leg_Multiplier 0.9
Animal_Spine_Multiplier 0.9
Animal_Skull_Multiplier 1.2
Barricade_Damage 250
Structure_Damage 250
Vehicle_Damage 250
Resource_Damage 250
Object_Damage 250
Invulnerable
Spread_Aim 0.01
Spread_Hip 0.35
Recoil_Min_X 2.5
Recoil_Min_Y 3
Recoil_Max_X 3
Recoil_Max_Y 3
Recover_X 1
Recover_Y 1
Shake_Min_X -0.01
Shake_Min_Y -0.01
Shake_Min_Z -0.01
Shake_Max_X 0.01
Shake_Max_Y 0.01
Shake_Max_Z 0.01
Ballistic_Steps 20
Ballistic_Travel 30
Ballistic_Drop 0.002
Muzzle 4
Reload_Time 2
Turret