1 x 1 (1)
Inventory Size
Primary
Hand Slot
Semi, Auto, Safety
Firemodes
350m
Range
1.74 RPS
Firerate
0%
Durability Loss per Shot
-
Hooks
0%
Movement Speed
0 to 0 (100%)
Recoil X
20 to 20 (100%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 170 | 85 | 85 | 85 |
Zombie | 400 | 200 | 200 | 200 |
Animal | 170 | 85 | 85 | - |
Structure Damage
Damage | |
---|---|
Barricade | 150 |
Structure | 150 |
Vehicle | 150 |
Resource | 150 |
Object | 150 |
GUID afe0d8160ff347c2b22055a78d3d722d
Type Gun
Rarity Mythical
Useable Gun
Slot Primary
ID 63211
Sight 1301
Magazine 64113
Ammo_Min 1
Ammo_Max 5
Safety
Semi
Auto
Caliber 60066
Aim_In_Duration 0.2
Aiming_Movement_Speed_Multiplier 0.7
Range 350
Firerate 24
Action Trigger
Damage_Falloff_Range 0.2
Damage_Falloff_Multiplier 0.2
Player_Damage 85
Player_Leg_Multiplier 1
Player_Arm_Multiplier 1
Player_Spine_Multiplier 1
Player_Skull_Multiplier 2.0
Zombie_Damage 200
Zombie_Leg_Multiplier 1
Zombie_Arm_Multiplier 1
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 2.0
Animal_Damage 85
Animal_Leg_Multiplier 1
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 2.0
Barricade_Damage 150
Structure_Damage 150
Vehicle_Damage 150
Resource_Damage 150
Object_Damage 150
Invulnerable
Spread_Aim 0.01
Spread_Hip 0.75
Recoil_Aim 0.5
Recoil_Min_X 0
Recoil_Min_Y 20
Recoil_Max_X 0
Recoil_Max_Y 20
Recover_X 1
Recover_Y 1
Shake_Min_X -0.01
Shake_Min_Y 0.01
Shake_Min_Z -0.01
Shake_Max_X 0.01
Shake_Max_Y -0.01
Shake_Max_Z -0.01
Ballistic_Steps 20
Ballistic_Travel 17.5
Ballistic_Drop 0.006
Muzzle 4
Reload_Time 2
Turret