1 x 1 (1)

Inventory Size

Primary

Hand Slot

Semi, Auto, Safety

Firemodes

350m

Range

1.74 RPS

Firerate

0%

Durability Loss per Shot

-

Hooks

0%

Movement Speed

0 to 0 (100%)

Recoil X

20 to 20 (100%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 150 60 45 45
Zombie 300 120 90 90
Animal 198 79 59 -
Structure Damage
High Caliber
Damage
Barricade 150
Structure 150
Vehicle 150
Resource 150
Object 150

Magazines (1)

Magazines that can be attached to this weapon

CN_Legisation_Turret.dat
GUID afe0d8160ff347c2b22055a78d3d722d
Type Gun
Rarity Mythical
Useable Gun
Slot Primary
ID 63211

Sight 1301
Magazine 60013

Ammo_Min 1
Ammo_Max 5

Safety
Semi
Auto

Caliber 60066

Aim_In_Duration 0.4
Aiming_Movement_Speed_Multiplier 0.65

Range 350
Firerate 24
Action Trigger

Damage_Falloff_Range 0.8
Damage_Falloff_Multiplier 0.8

Player_Damage 75
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 2.0

Zombie_Damage 150
Zombie_Leg_Multiplier 0.6
Zombie_Arm_Multiplier 0.6
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 2.0

Animal_Damage 99
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 2.0

Barricade_Damage 150
Structure_Damage 150
Vehicle_Damage 150
Resource_Damage 150
Object_Damage 150

Invulnerable

Spread_Aim 0.01
Spread_Hip 0.75

Recoil_Aim 0.5
Recoil_Min_X 0
Recoil_Min_Y 20
Recoil_Max_X 0
Recoil_Max_Y 20

Recover_X 1
Recover_Y 1

Shake_Min_X -0.01
Shake_Min_Y 0.01
Shake_Min_Z -0.01
Shake_Max_X 0.01
Shake_Max_Y -0.01
Shake_Max_Z -0.01

Ballistic_Steps 10
Ballistic_Travel 35
Ballistic_Drop 0.01

Muzzle 4

Reload_Time 2
Turret