3 x 2 (6)

Inventory Size

Any

Hand Slot

Semi, Auto

Firemodes

500m

Range

13.89 RPS

Firerate

0%

Durability Loss per Shot

-

Hooks

0%

Movement Speed

-2 to 2 (80%)

Recoil X

7 to 9 (80%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 23 16 14 14
Zombie 500 500 500 500
Animal 400 400 400 -
Structure Damage
High Caliber
Damage
Barricade 40
Structure 40
Vehicle 40
Resource 20
Object 25

Magazines (1)

Magazines that can be attached to this weapon

Spawn Id Spawn Name Items
44014 Sky Scorpion 1
44014 Sky Scorpion 1
Sky_Scorpion.dat
GUID d9fa6db24bf046c2921b12b246101188

Type Gun
Rarity Rare
Useable Gun
Slot Any
ID 44008

Size_X 3
Size_Y 2
Size_Z 0.425
Size2_Z 0.55

Magazine 44009

Ammo_Min 40
Ammo_Max 40

Semi
Auto

Caliber 44001

Range 500
Firerate 3
Action Trigger

Player_Damage 21
Player_Leg_Multiplier 0.7
Player_Arm_Multiplier 0.7
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 500
Zombie_Leg_Multiplier 1
Zombie_Arm_Multiplier 1
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1

Animal_Damage 400
Animal_Leg_Multiplier 1
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1

Barricade_Damage 40
Structure_Damage 40
Vehicle_Damage 40
Resource_Damage 20
Object_Damage 25

Spread_Aim 0.1
Spread_Hip 0.175

Recoil_Min_X -2
Recoil_Min_Y 7
Recoil_Max_X 2
Recoil_Max_Y 9

Recover_X 0.8
Recover_Y 0.8

Shake_Min_X -0.001
Shake_Min_Y 0.001
Shake_Min_Z -0.05
Shake_Max_X 0.001
Shake_Max_Y -0.001
Shake_Max_Z -0.06

Muzzle 3

Invulnerable

Should_Drop_On_Death False

Can_Aim_During_Sprint True

Asset_Bundle_Version 2