4 x 2 (8)
Inventory Size
Primary
Hand Slot
Semi, Auto
Firemodes
500m
Range
8.33 RPS
Firerate
0%
Durability Loss per Shot
-
Hooks
0%
Movement Speed
-1 to 1 (30%)
Recoil X
7 to 8 (50%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 33 | 24 | 18 | 18 |
Zombie | 610 | 333 | 166 | 166 |
Animal | 733 | 533 | 400 | - |
Structure Damage
High Caliber
Damage | |
---|---|
Barricade | 20 |
Structure | 15 |
Vehicle | 70 |
Resource | 15 |
Object | 25 |
This item doesn't have any blueprints
Spawn Id | Spawn Name | Items |
---|---|---|
44013 | Sky Eaglestrike | 1 |
44013 | Sky Eaglestrike | 1 |
Sky_Eaglestrike.dat
GUID 864820dfbc2d49c4839b588cb94dc1d4
Type Gun
Rarity Rare
Useable Gun
Slot Primary
ID 44012
Size_X 4
Size_Y 2
Size_Z 0.4
Size2_Z 0.6
Sight 44013
Magazine 44016
Tactical 151
Ammo_Min 30
Ammo_Max 30
Semi
Auto
Caliber 44002
Range 500
Firerate 5
Action Trigger
Player_Damage 30
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 555
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 667
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 20
Structure_Damage 15
Vehicle_Damage 70
Resource_Damage 15
Object_Damage 25
Spread_Aim 0.05
Spread_Hip 0.1
Recoil_Min_X -1
Recoil_Min_Y 7
Recoil_Max_X 1
Recoil_Max_Y 8
Recover_X 0.3
Recover_Y 0.5
Shake_Min_X -0.0025
Shake_Min_Y 0.0025
Shake_Min_Z -0.01
Shake_Max_X 0.0025
Shake_Max_Y -0.0025
Shake_Max_Z -0.02
Muzzle 3
Should_Drop_On_Death False
Invulnerable
Can_Use_Underwater True
Asset_Bundle_Version 2