4 x 2 (8)

Inventory Size

Primary

Hand Slot

Semi, Auto

Firemodes

500m

Range

8.33 RPS

Firerate

0%

Durability Loss per Shot

-

Hooks

0%

Movement Speed

-1 to 1 (30%)

Recoil X

7 to 8 (50%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 33 24 18 18
Zombie 610 333 166 166
Animal 733 533 400 -
Structure Damage
High Caliber
Damage
Barricade 20
Structure 15
Vehicle 70
Resource 15
Object 25

Magazines (1)

Magazines that can be attached to this weapon

Spawn Id Spawn Name Items
44013 Sky Eaglestrike 1
44013 Sky Eaglestrike 1
Sky_Eaglestrike.dat
GUID 864820dfbc2d49c4839b588cb94dc1d4

Type Gun
Rarity Rare
Useable Gun
Slot Primary
ID 44012

Size_X 4
Size_Y 2
Size_Z 0.4
Size2_Z 0.6

Sight 44013
Magazine 44016
Tactical 151

Ammo_Min 30
Ammo_Max 30

Semi
Auto

Caliber 44002

Range 500
Firerate 5
Action Trigger

Player_Damage 30
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 555
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 667
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 20
Structure_Damage 15
Vehicle_Damage 70
Resource_Damage 15
Object_Damage 25

Spread_Aim 0.05
Spread_Hip 0.1

Recoil_Min_X -1
Recoil_Min_Y 7
Recoil_Max_X 1
Recoil_Max_Y 8

Recover_X 0.3
Recover_Y 0.5

Shake_Min_X -0.0025
Shake_Min_Y 0.0025
Shake_Min_Z -0.01
Shake_Max_X 0.0025
Shake_Max_Y -0.0025
Shake_Max_Z -0.02

Muzzle 3

Should_Drop_On_Death False

Invulnerable

Can_Use_Underwater True

Asset_Bundle_Version 2