4 x 2 (8)

Inventory Size

Primary

Hand Slot

Auto

Firemodes

100m

Range

5.21 RPS

Firerate

0%

Durability Loss per Shot

-

Hooks

0%

Movement Speed

-5 to 5 (15%)

Recoil X

22 to 28 (15%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 9 6 5 5
Zombie 888 888 888 888
Animal 777 777 777 -
Structure Damage
High Caliber
Damage
Barricade 69
Structure 69
Vehicle 10
Resource 10
Object 12

Magazines (1)

Magazines that can be attached to this weapon

Spawn Id Spawn Name Items
44036 Sky Auto 1
44001 Sky Mystery High 28
44051 Sky Airdrop 23
44047 Sky Weapons 16
44044 Sky Primary 13
44041 Sky SG 3
44036 Sky Auto 1
Sky_Auto.dat
GUID 789707e716eb426baa5dc7cfd9dedeb6

Type Gun
Rarity Rare
Useable Gun
Slot Primary
ID 44045

Size_X 4
Size_Y 2
Size_Z 0.4

Magazine 44023

Ammo_Min 10
Ammo_Max 10

Auto

Caliber 44005

Range 100
Firerate 8
Action Trigger

Player_Damage 8
Player_Leg_Multiplier 0.7
Player_Arm_Multiplier 0.7
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2

Zombie_Damage 888
Zombie_Leg_Multiplier 1
Zombie_Arm_Multiplier 1
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1

Animal_Damage 777
Animal_Leg_Multiplier 1
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1

Barricade_Damage 69
Structure_Damage 69
Vehicle_Damage 10
Resource_Damage 10
Object_Damage 12

Spread_Aim 0.4
Spread_Hip 0.275

Recoil_Min_X -5
Recoil_Min_Y 22
Recoil_Max_X 5
Recoil_Max_Y 28

Ballistic_Steps 5
Ballistic_Travel 20
Ballistic_Drop 0.00500069

Recover_X 0.15
Recover_Y 0.15

Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.1
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.15

Muzzle 4
Shell 33

Invulnerable

Should_Delete_Empty_Magazines False

Can_Use_Underwater True

Asset_Bundle_Version 2