4 x 2 (8)

Inventory Size

Primary

Hand Slot

Semi, Auto

Firemodes

600m

Range

8.33 RPS

Firerate

0%

Durability Loss per Shot

-

Hooks

0%

Movement Speed

-1 to 1 (30%)

Recoil X

7 to 8 (50%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 34 24 18 18
Zombie 610 333 166 166
Animal 733 533 400 -
Structure Damage
High Caliber
Damage
Barricade 20
Structure 15
Vehicle 90
Resource 15
Object 25

Magazines (1)

Magazines that can be attached to this weapon

Spawn Id Spawn Name Items
44038 Sky Flipped 1
44001 Sky Mystery High 28
44051 Sky Airdrop 23
44047 Sky Weapons 16
44044 Sky Primary 13
44040 Sky AR 5
44038 Sky Flipped 1
Sky_Flipped.dat
GUID 6410e41ab655452bbf8254ff91f30fa2

Type Gun
Rarity Rare
Useable Gun
Slot Primary
ID 44047

Size_X 4
Size_Y 2
Size_Z 0.35

Magazine 44016
Sight 44076

Ammo_Min 30
Ammo_Max 30

Semi
Auto

Caliber 44002

Range 600
Firerate 5
Action Trigger

Player_Damage 31
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 555
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 667
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 20
Structure_Damage 15
Vehicle_Damage 90
Resource_Damage 15
Object_Damage 25

Spread_Aim 0.025
Spread_Hip 0.1

Recoil_Min_X -1
Recoil_Min_Y -7
Recoil_Max_X 1
Recoil_Max_Y -8

Recover_X 0.3
Recover_Y 0.5

Shake_Min_X -0.0025
Shake_Min_Y 0.0025
Shake_Min_Z -0.01
Shake_Max_X 0.0025
Shake_Max_Y -0.0025
Shake_Max_Z -0.02

Muzzle 3

Invulnerable

Ballistic_Steps 60
Ballistic_Travel 10
Ballistic_Drop -0.0025

Replace 0.6

Can_Use_Underwater True

Asset_Bundle_Version 2