4 x 2 (8)

Inventory Size

Primary

Hand Slot

Auto

Firemodes

420m

Range

5.21 RPS

Firerate

0%

Durability Loss per Shot

-

Hooks

0%

Movement Speed

-1.5 to 1.5 (60%)

Recoil X

5 to 7 (60%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 44 32 24 24
Zombie 574 574 574 574
Animal 321 321 321 -
Structure Damage
High Caliber
Damage
Barricade 69
Structure 69
Vehicle 109
Resource 897
Object 77

Magazines (1)

Magazines that can be attached to this weapon

Sky_Music_3.dat
GUID 709df2a20dd0460680ca8574b31d031d

Type Gun
Rarity Rare
Useable Gun
Slot Primary
ID 44061

Size_X 4
Size_Y 2
Size_Z 0.3

Magazine 44016
Sight 44062

Ammo_Min 30
Ammo_Max 30

Auto

Caliber 44002

Range 420
Firerate 8
Action Trigger

Player_Damage 40
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 574
Zombie_Leg_Multiplier 1
Zombie_Arm_Multiplier 1
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1

Animal_Damage 321
Animal_Leg_Multiplier 1
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1

Barricade_Damage 69
Structure_Damage 69
Vehicle_Damage 109
Resource_Damage 897
Object_Damage 77

Spread_Aim 0.005
Spread_Hip 0.1

Recoil_Min_X 1.5
Recoil_Min_Y 5
Recoil_Max_X -1.5
Recoil_Max_Y 7

Recover_X 0.6
Recover_Y 0.6

Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.02
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.02

Ballistic_Drop 0.001

Muzzle 44013

Invulnerable

Can_Use_Underwater True

Asset_Bundle_Version 2