5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi
Firemodes
500m
Range
41.67 RPS
Firerate
0%
Durability Loss per Shot
Sight, Tactical, Barrel
Hooks
0%
Movement Speed
0 to 2 (10%)
Recoil X
8 to 10 (10%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 122 | 70 | 52 | 52 |
Zombie | 300 | 135 | 112 | 112 |
Animal | 165 | 120 | 90 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 10 |
Structure | 5 |
Vehicle | 100 |
Resource | 200 |
Object | 200 |
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
Crown.dat
GUID cc1677f60c8a4d1a9975e68838f8af75
Type Gun
Rarity Rare
Useable Gun
Slot Primary
ID 51218
Size_X 5
Size_Y 2
Size_Z 0.35
Backward
Magazine 51917
Shell 0
Ammo_Min 1
Ammo_Max 1
Hook_Barrel
Hook_Sight
Hook_Tactical
Semi
Sight
Attachment_Calibers 2
Attachment_Caliber_0 51218
Attachment_Caliber_1 0
Magazine_Calibers 1
Magazine_Caliber_0 51015
Range 500
Firerate 1
Action Trigger
Player_Damage 70
Player_Leg_Multiplier .75
Player_Arm_Multiplier .75
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.75
Zombie_Damage 150
Zombie_Leg_Multiplier 0.75
Zombie_Arm_Multiplier 0.75
Zombie_Spine_Multiplier 0.9
Zombie_Skull_Multiplier 2
Animal_Damage 150
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 10
Structure_Damage 5
Vehicle_Damage 100
Resource_Damage 200
Object_Damage 200
// Invulnerable
Durability 0
Quality_Min 100
Quality_Max 100
Aim_In_Duration 0.15
Recoil_Min_X 2
Recoil_Max_X 0
Recoil_Min_Y 8
Recoil_Max_Y 10
Spread_Aim 0.05
Spread_Hip 0.2
Remove 0
Replace 0
Recover_X 0.1
Recover_Y 0.1
Shake_Min_X .01
Shake_Min_Y 0
Shake_Min_Z -.03
Shake_Max_X -.01
Shake_Max_Y 0
Shake_Max_Z -.05
Muzzle
Blueprints 3
Blueprint_0_Type Tool
Blueprint_0_Supplies 4
// Blueprint_0_Supply_0_ID 51017
// Blueprint_0_Supply_0_Amount 2
Blueprint_0_Supply_0_ID 51018
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Supply_1_ID 51033
Blueprint_0_Supply_1_Amount 1
Blueprint_0_Supply_2_ID 51034
Blueprint_0_Supply_2_Amount 1
Blueprint_0_Supply_3_ID 51023
Blueprint_0_Supply_3_Amount 4
// Blueprint_0_Supply_4_ID 51307
// Blueprint_0_Supply_4_Amount 1
// Blueprint_0_Tool 51016
Blueprint_0_Build 27
// Shouldn't get much back.
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 51218
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Outputs 2
// Metal Scrap
Blueprint_1_Output_0_ID 51017
Blueprint_1_Output_0_Amount 2
// Wood
Blueprint_1_Output_1_ID 51023
Blueprint_1_Output_1_Amount 2
Blueprint_1_Build 27
Blueprint_2_Type Repair
Blueprint_2_Searchable False
Blueprint_2_Supply_0_ID 51034
Blueprint_2_Supply_0_Amount 1
Blueprint_2_Build 27
Shoot_Quest_Rewards 1
Shoot_Quest_Reward_0_Type Rewards_List_Asset
Shoot_Quest_Reward_0_GUID ae7724167039492fb3bd8aeef222fcfa