2 x 2 (4)

Inventory Size

Any

Hand Slot

Semi

Firemodes

300m

Range

4.17 RPS

Firerate

0%

Durability Loss per Shot

Sight, Barrel

Hooks

0%

Movement Speed

8 to 16 (50%)

Recoil X

16 to 20 (50%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 56 45 33 33
Zombie 175 100 56 56
Animal 137 100 75 -
Structure Damage
Low Caliber
Damage
Barricade 10
Structure 5
Vehicle 30
Resource 20
Object 25

Magazines (3)

Magazines that can be attached to this weapon

Barrels (3)

Barrels that can be attached to this weapon

EKS_Recker.dat
GUID 89de1bb64f40476cb2f9802e171bc00f
Type Gun
Rarity Rare
Useable Gun
Slot Any
ID 52514

Master_Bundle_Override pbs.masterbundle
Bundle_Override_Path /Items/Weapons/Guns/Recker

Size_X 2
Size_Y 2
Size_Z 0.35

Magazine 51040
Sight 51084
Barrel 51090

Hook_Barrel
// Hook_Grip
Hook_Sight
// Hook_Tactical

Ammo_Min 2
Ammo_Max 6

Semi

Caliber 51003

Range 300
Firerate 10
Action Trigger

Player_Damage 45
Player_Leg_Multiplier .75
Player_Arm_Multiplier .75
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.25

Zombie_Damage 125
Zombie_Leg_Multiplier 0.45
Zombie_Arm_Multiplier 0.45
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.4

Animal_Damage 125
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 10
Structure_Damage 5
Vehicle_Damage 30
Resource_Damage 20
Object_Damage 25

Durability 0
Quality_Min 100
Quality_Max 100

Aim_In_Duration 0.15

Recoil_Min_X 8
Recoil_Max_X 16

Recoil_Min_Y 16
Recoil_Max_Y 20

Spread_Aim 0.05
Spread_Hip 0.2

Recover_X 0.5
Recover_Y 0.5

Shake_Min_X -0.01
Shake_Min_Y 0.01
Shake_Min_Z -0.1
Shake_Max_X 0.01
Shake_Max_Y -0.01
Shake_Max_Z -0.15

Muzzle 
Ballistic_Steps 24
Ballistic_Travel 12.5
Ballistic_Drop .001