2 x 2 (4)
Inventory Size
Any
Hand Slot
Semi
Firemodes
300m
Range
4.17 RPS
Firerate
0%
Durability Loss per Shot
Sight, Barrel
Hooks
0%
Movement Speed
8 to 16 (50%)
Recoil X
16 to 20 (50%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 56 | 45 | 33 | 33 |
Zombie | 175 | 100 | 56 | 56 |
Animal | 137 | 100 | 75 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 10 |
Structure | 5 |
Vehicle | 30 |
Resource | 20 |
Object | 25 |
This item doesn't have any blueprints
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
EKS_Recker.dat
GUID 89de1bb64f40476cb2f9802e171bc00f
Type Gun
Rarity Rare
Useable Gun
Slot Any
ID 52514
Master_Bundle_Override pbs.masterbundle
Bundle_Override_Path /Items/Weapons/Guns/Recker
Size_X 2
Size_Y 2
Size_Z 0.35
Magazine 51040
Sight 51084
Barrel 51090
Hook_Barrel
// Hook_Grip
Hook_Sight
// Hook_Tactical
Ammo_Min 2
Ammo_Max 6
Semi
Caliber 51003
Range 300
Firerate 10
Action Trigger
Player_Damage 45
Player_Leg_Multiplier .75
Player_Arm_Multiplier .75
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.25
Zombie_Damage 125
Zombie_Leg_Multiplier 0.45
Zombie_Arm_Multiplier 0.45
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.4
Animal_Damage 125
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 10
Structure_Damage 5
Vehicle_Damage 30
Resource_Damage 20
Object_Damage 25
Durability 0
Quality_Min 100
Quality_Max 100
Aim_In_Duration 0.15
Recoil_Min_X 8
Recoil_Max_X 16
Recoil_Min_Y 16
Recoil_Max_Y 20
Spread_Aim 0.05
Spread_Hip 0.2
Recover_X 0.5
Recover_Y 0.5
Shake_Min_X -0.01
Shake_Min_Y 0.01
Shake_Min_Z -0.1
Shake_Max_X 0.01
Shake_Max_Y -0.01
Shake_Max_Z -0.15
Muzzle
Ballistic_Steps 24
Ballistic_Travel 12.5
Ballistic_Drop .001