1 x 1 (1)
Inventory Size
Primary
Hand Slot
Auto
Firemodes
300m
Range
5.95 RPS
Firerate
0%
Durability Loss per Shot
-
Hooks
0%
Movement Speed
-1.3 to 1.3 (70%)
Recoil X
1.7 to 2.5 (70%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 101 | 73 | 55 | 55 |
Zombie | 250 | 212 | 200 | 200 |
Animal | 108 | 79 | 59 | - |
Structure Damage
High Caliber
Damage | |
---|---|
Barricade | 25 |
Structure | 25 |
Vehicle | 190 |
Resource | 100 |
Object | 200 |
This item doesn't have any blueprints
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
Twin_Autocannon.dat
GUID 5c44673255094717b1b0ce0d5dd3e511
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 3075
Sight 1301
Magazine 3062
Ammo_Min 5
Ammo_Max 10
Auto
Caliber 72
Range 300
Firerate 7
Action Rail
Player_Damage 92
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 250
Zombie_Leg_Multiplier 0.8
Zombie_Arm_Multiplier 0.8
Zombie_Spine_Multiplier 0.85
Zombie_Skull_Multiplier 1.0
Animal_Damage 99
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 25
Structure_Damage 25
Vehicle_Damage 190
Resource_Damage 100
Object_Damage 200
Invulnerable
Spread_Aim 1
Spread_Hip 0.01
Recoil_Min_X -1.3
Recoil_Min_Y 1.7
Recoil_Max_X 1.3
Recoil_Max_Y 2.5
Recover_X 0.7
Recover_Y 0.7
Muzzle 42
Reload_Time 4.7
Turret