Car
Engine
50 KPH (31 MPH)
Forward Speed
9 KPH (6 MPH)
Reverse Speed
400 HP
Health
4 (2 x 2)
Trunk Storage
1,000 L
Fuel Capacity
2.05 L/s
Burn Rate
No
Armored
8 minutes, 7 seconds
Work Time
Spawn Id | Spawn Name | Vehicles |
---|---|---|
2032 | Vespa | 1 |
2052 | Milita France | 7 |
2053 | France Milita France | 7 |
2038 | France Civilian France | 3 |
2037 | Civilian France | 3 |
2032 | Vespa | 1 |
Vespa.dat
GUID 3e0a5842ed894e33938a3d939866ed6e
Type Vehicle
ID 722
Speed_Min -2
Speed_Max 11
Steer_Min 8
Steer_Max 42
Brake 24
Fuel_Min 200
Fuel_Max 400
Fuel 1000
Health_Min 200
Health_Max 300
Health 400
Exit 1.5
Trunk_Storage_X 2
Trunk_Storage_Y 2
//Pitch_Idle 1.2
//Pitch_Drive 0.2
Zip
Traction
Crawler
Tires_Invulnerable
Should_Spawn_Seat_Capsules true
IgnitionAudioClip core.masterbundle:Sounds/CarIgnition.mp3
Explosion 20
PaintableSections
[
{
Path Model_0
MaterialIndex 0
}
{
Path Model_1
MaterialIndex 0
}
{
Path Objects/Front
MaterialIndex 0
}
{
Path Objects/Front_1
MaterialIndex 0
}
]
DefaultPaintColor_Mode RandomHueOrGrayscale
DefaultPaintColor_Configuration
{
MinSaturation 0.15
MaxSaturation 0.7
MinValue 0.15
MaxValue 0.9
GrayscaleChance 0.1
}
GearShift_VisibleInHUD true
WheelConfigurations
[
{
WheelColliderPath Tires/Tire_0
IsColliderSteered true
IsColliderPowered true
ModelPath Wheels/Wheel_0
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_1
IsColliderSteered false
IsColliderPowered true
ModelPath Wheels/Wheel_1
ModelUseColliderPose true
}
]
WheelBalancing_ForceMultiplier 30
WheelBalancing_UprightExponent 0.7
Steering_LeaningForceMultiplier 4
Steering_LeaningForce_ScaleWithSpeed true
RollAngularVelocityDamping 2
ReverseGearRatio 7
ForwardGearRatios
[
11
]
GearShift_UpThresholdRPM 4000
GearShift_Duration 0.2
GearShift_Interval 0.5
EngineIdleRPM 1000
EngineMaxRPM 6000
EngineMaxTorque 3
EngineSound_Type EngineRPMSimple
EngineSound
{
IdlePitch 0.5
IdleVolume 0.75
MaxPitch 1.2
MaxVolume 1.0
}