6 x 2 (12)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

2000m

Range

41.67 RPS

Firerate

0.2%

Durability Loss per Shot

Sight, Tactical, Grip, Barrel

Hooks

-6%

Movement Speed

1.95 to 1.95 (100%)

Recoil X

16 to 16 (100%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 285 220 200 220
Zombie 137 75 37 37
Animal 285 220 200 -
Structure Damage
Low Caliber
Damage
Barricade 140
Structure 125
Vehicle 60
Resource 140
Object 125

Magazines (1)

Magazines that can be attached to this weapon

Barrels (2)

Barrels that can be attached to this weapon

Repair
Repair lvl.3
0%
+
4 x
=
100%
Tool
=
3 x
Intervention.dat
GUID 70e3efdd35864c6b8cd5255412365890
Type Gun
Rarity Mythical
Useable Gun
Slot Primary
ID 58961

// WeaponType AMR

Size_X 6
Size_Y 2
Size_Z 0.4
Size2_Z 0.6

Sight 58080
Magazine 58962
Barrel 58969

Hook_Sight
Hook_Tactical
Hook_Grip
Hook_Barrel

Ammo_Min 3
Ammo_Max 7

Safety
Semi

Attachment_Calibers 3
Attachment_Caliber_0 56100
Attachment_Caliber_1 56140
Attachment_Caliber_2 56080

Magazine_Calibers 1
Magazine_Caliber_0 56140

Requires_NonZero_Attachment_Caliber True

Range 2000
Firerate 0
Action Bolt

Gunshot_Rolloff_Distance 1000

Ballistic_Drop 0.0002
// Ballistic_Steps 90.9
Ballistic_Travel 20

Damage_Falloff_Range 0.027
Damage_Falloff_Max_Range 0.037
Damage_Falloff_Multiplier 0.9

Player_Damage 95
Player_Leg_Multiplier 2.11
Player_Arm_Multiplier 2.32
Player_Spine_Multiplier 2.32
Player_Skull_Multiplier 3

Zombie_Damage 125
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 95
Animal_Leg_Multiplier 2.11
Animal_Spine_Multiplier 2.32
Animal_Skull_Multiplier 3

Barricade_Damage 140
Structure_Damage 125
Vehicle_Damage 60
Resource_Damage 140
Object_Damage 125

Durability 0.2

Equipable_Movement_Speed_Multiplier 0.94
Aiming_Movement_Speed_Multiplier 0.71
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.3

Spread_Aim 0
Spread_Hip 0.5

Recoil_Min_X 1.95
Recoil_Min_Y 16
Recoil_Max_X 1.95
Recoil_Max_Y 16

Recover_X 1
Recover_Y 1

Shake_Min_X -0.004
Shake_Min_Y -0.0015
Shake_Min_Z -0.02
Shake_Max_X 0.004
Shake_Max_Y -0.0025
Shake_Max_Z -0.04

Muzzle 55002

Shell 55036

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 76
Blueprint_0_Level 3
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 58961
Blueprint_1_Product 67
Blueprint_1_Products 3
Blueprint_1_Build 27