Version 1
Barricades
{
Decay_Time 0
}
Events
{
Airdrop_Frequency_Max 1.5
Airdrop_Frequency_Min 0.6
Arena_Compactor_Damage 10
Use_Airdrops false
}
Gameplay
{
Can_Suicide false
Compass true
Crosshair false
Disable_Foliage_Off true
Disable_Motion_Sickness_Options true
Explosion_Launch_Speed_Multiplier 0.02
Hitmarkers false
Satellite true
Timer_Exit 0
Timer_Home 0
Timer_Leave_Group 0
Timer_Respawn 0
Viewmodel_AimingMisalignmentMultiplier 0.3
}
Items
{
Crate_Bullets_Full_Chance 1
Despawn_Natural_Time 600
Gun_Bullets_Full_Chance 1
Gun_Bullets_Multiplier 1
Has_Durability false
Magazine_Bullets_Full_Chance 1
Magazine_Bullets_Multiplier 1
Quality_Full_Chance 1
Respawn_Time 0.1
Spawn_Chance 1
}
Objects
{
Fuel_Reset_Multiplier 0.2
}
Players
{
Allow_Per_Character_Saves true
Armor_Multiplier 1.28
Bleed_Damage_Ticks 30
Bleed_Regen_Ticks 15000
Can_Break_Legs false
Experience_Multiplier 0
Health_Regen_Min_Food 80
Health_Regen_Min_Water 80
Lose_Clothes_PvE false
Lose_Clothes_PvP false
Lose_Items_PvE 0
Lose_Items_PvP 0
Lose_Weapons_PvE false
Lose_Weapons_PvP false
Spawn_With_Stamina_Skills true
}
Structures
{
Decay_Time 0
}
Vehicles
{
Gun_Lowcal_Damage_Multiplier 0.07
Has_Battery_Chance 0.5
Has_Tire_Chance 0.7
Melee_Damage_Multiplier 0.05
Unlocked_After_Seconds_In_Safezone 604800
}
Zombies
{
Acid_Chance 0.005
Armor_Multiplier 1.15
Burner_Chance 0.005
Crawler_Chance 0.05
Damage_Multiplier 0.65
Flanker_Chance 0.005
Loot_Chance 0.9
Max_Mega_Drops 15
Respawn_Day_Time 900
Respawn_Night_Time 900
Spawn_Chance 0.5
Sprinter_Chance 0.05
}