Version 1
Barricades
{
Allow_Item_Placement_On_Vehicle false
Allow_Trap_Placement_On_Vehicle false
Armor_Hightier_Multiplier 0.001
Armor_Lowtier_Multiplier 0.001
Decay_Time 1296000
Gun_Highcal_Damage_Multiplier 0.001
Gun_Lowcal_Damage_Multiplier 0.001
Melee_Damage_Multiplier 0.001
}
Events
{
Arena_Compactor_Damage 10
}
Gameplay
{
Allow_Freeform_Buildables_On_Vehicles false
Chart true
Compass true
Enable_Workstation_Requirements false
Satellite true
Timer_Home 0
Timer_Respawn 0
Viewmodel_AimingMisalignmentMultiplier 1
}
Items
{
Respawn_Time 60
Spawn_Chance 0.6
}
Players
{
Allow_Per_Character_Saves true
Lose_Clothes_PvE false
Lose_Clothes_PvP false
Lose_Experience_PvE 1
Lose_Experience_PvP 1
Lose_Items_PvE 0
Lose_Items_PvP 0
Lose_Skill_Levels_PvE 0
Lose_Skill_Levels_PvP 0
Lose_Weapons_PvE false
Lose_Weapons_PvP false
Spawn_With_Stamina_Skills true
}
Structures
{
Armor_Hightier_Multiplier 0.001
Armor_Lowtier_Multiplier 0.001
Decay_Time 1296000
Gun_Highcal_Damage_Multiplier 0.001
Gun_Lowcal_Damage_Multiplier 0.001
Melee_Damage_Multiplier 0.001
}
Vehicles
{
Armor_Multiplier 0.0001
Max_Instances_Insane 25
Max_Instances_Large 20
Respawn_Time 86400
}
Zombies
{
Acid_Chance 0.015
Boss_Electric_Chance 0.001
Boss_Fire_Chance 0.001
Boss_Wind_Chance 0.001
Burner_Chance 0.015
Flanker_Chance 0.015
Respawn_Day_Time 180
Respawn_Night_Time 180
Spawn_Chance 0.5
Spirit_Chance 0.015
}