Version 1
Animals
{
Max_Instances_Insane 0
Max_Instances_Large 0
Max_Instances_Medium 0
Max_Instances_Small 0
Max_Instances_Tiny 0
Respawn_Time 604800
}
Barricades
{
Armor_Hightier_Multiplier 0.5
Armor_Lowtier_Multiplier 0.5
Decay_Time 0
Max_Item_Distance_From_Hull 100000
Max_Trap_Distance_From_Hull 100000
Melee_Damage_Multiplier 10
Melee_Repair_Multiplier 0.75
}
Events
{
Airdrop_Frequency_Max 1
Arena_Compactor_Damage 10
Rain_Duration_Max 0.01
Rain_Duration_Min 0.01
Rain_Frequency_Max 999
Rain_Frequency_Min 999
Snow_Frequency_Max 999
Snow_Frequency_Min 999
Weather_Duration_Multiplier 0.5
Weather_Frequency_Multiplier 2
}
Gameplay
{
AirStrafing_Acceleration_Multiplier 1.2
AirStrafing_Deceleration_Multiplier 2.15
Allow_Holidays false
Bypass_Buildable_Mobility true
Compass true
Enable_Damage_Flinch false
Enable_Explosion_Camera_Shake false
Enable_Workstation_Requirements false
Explosion_Launch_Speed_Multiplier 0.95
Max_Group_Members 900
Satellite true
ThirdPerson_SpreadMultiplier 1.5
Timer_Exit 0
Timer_Home 8
Timer_Leave_Group 5
Timer_Respawn 0
Use_2D_Scope_Overlay true
}
Items
{
Clothing_Has_Durability false
Clothing_Spawns_At_Full_Quality true
Crate_Bullets_Full_Chance 1
Default_Spawns_At_Full_Quality true
Despawn_Dropped_Time 300
Despawn_Natural_Time 600
Food_Spawns_At_Full_Quality true
Gun_Bullets_Full_Chance 1
Gun_Bullets_Multiplier 1
Has_Durability false
Magazine_Bullets_Full_Chance 1
Magazine_Bullets_Multiplier 1
Quality_Full_Chance 1
Respawn_Time 20
Spawn_Chance 1
Water_Spawns_At_Full_Quality true
Weapons_Have_Durability false
Weapons_Spawn_At_Full_Quality true
}
Objects
{
Fuel_Reset_Multiplier 0.25
Resource_Drops_Multiplier 2
}
Players
{
Allow_Instakill_Headshots true
Armor_Multiplier 1
Can_Break_Legs false
Can_Hurt_Legs true
Food_Use_Ticks 450
Health_Regen_Min_Food 1
Health_Regen_Min_Water 1
Lose_Clothes_PvE false
Lose_Clothes_PvP false
Lose_Experience_PvE 1
Lose_Experience_PvP 1
Lose_Items_PvE 0
Lose_Items_PvP 0
Lose_Skills_PvE 1
Lose_Skills_PvP 1
Lose_Skill_Levels_PvE 0
Lose_Skill_Levels_PvP 0
Lose_Weapons_PvE false
Lose_Weapons_PvP false
Skill_Cost_Multiplier 0
Virus_Damage_Ticks 0
Virus_Infect 60
Virus_Use_Ticks 0
Water_Use_Ticks 450
}
Structures
{
Armor_Hightier_Multiplier 0.5
Armor_Lowtier_Multiplier 0.5
Decay_Time 0
Gun_Lowcal_Damage_Multiplier 3
Melee_Damage_Multiplier 10
Melee_Repair_Multiplier 0.75
}
Vehicles
{
Armor_Multiplier 0.2
Decay_Damage_Per_Second 5
Decay_Time 5400
Gun_Highcal_Damage_Multiplier 3
Gun_Lowcal_Damage_Multiplier 2
Has_Battery_Chance 1
Has_Tire_Chance 1
Max_Battery_Charge 1
Max_Instances_Large 64
Max_Instances_Medium 32
Melee_Damage_Multiplier 10
Min_Battery_Charge 1
Min_Natural_Vehicles 32
Respawn_Time 30
Unlocked_After_Seconds_In_Safezone 30
}
Zombies
{
Acid_Chance 0.005
Armor_Multiplier 1
Beacon_Max_Participants 3
Beacon_Rewards_Multiplier 3.5
Boss_Electric_Chance 0.001
Boss_Fire_Chance 0.001
Boss_Wind_Chance 0.001
Burner_Chance 0
Can_Stun true
Can_Target_Objects true
Can_Target_Vehicles false
Crawler_Chance 0
Damage_Multiplier 1.3
DL_Blue_Volatile_Chance 0.02
DL_Red_Volatile_Chance 0.02
Flanker_Chance 0
Full_Moon_Experience_Multiplier 1
Loot_Chance 1
Max_Boss_Drops 150
Max_Drops 4
Max_Mega_Drops 40
Min_Boss_Drops 150
Min_Drops 2
Min_Mega_Drops 40
Only_Critical_Stuns true
Respawn_Day_Time 120
Respawn_Night_Time 16
Slow_Movement false
Spawn_Chance 0.35
Sprinter_Chance 0.05
Weapons_Use_Player_Damage false
}