Version 1
Barricades
{
Armor_Hightier_Multiplier 0.2
Armor_Lowtier_Multiplier 0.3
Decay_Time 1209600
Gun_Highcal_Damage_Multiplier 0.1
Gun_Lowcal_Damage_Multiplier 0.1
Melee_Damage_Multiplier 0.1
}
Events
{
Arena_Compactor_Damage 10
}
Gameplay
{
Allow_Freeform_Buildables false
Viewmodel_AimingMisalignmentMultiplier 1
}
Items
{
Respawn_Time 45
Spawn_Chance 0.33
}
Players
{
Allow_Per_Character_Saves true
Armor_Multiplier 1.5
Bleed_Damage_Ticks 15
Experience_Multiplier 2
Lose_Clothes_PvE false
Lose_Clothes_PvP false
Lose_Items_PvE 0.3
Lose_Skills_PvE 0.65
Lose_Weapons_PvE false
}
Structures
{
Armor_Hightier_Multiplier 0.2
Armor_Lowtier_Multiplier 0.3
Decay_Time 1209600
Gun_Highcal_Damage_Multiplier 0
Gun_Lowcal_Damage_Multiplier 0
Melee_Damage_Multiplier 0.1
}
Vehicles
{
Armor_Multiplier 0.6
Child_Explosion_Armor_Multiplier 0.1
Decay_Time 1209600
Gun_Highcal_Damage_Multiplier 0.1
Gun_Lowcal_Damage_Multiplier 0.1
Max_Battery_Charge 0.8
Max_Instances_Large 64
Max_Instances_Medium 64
Max_Instances_Small 64
Max_Instances_Tiny 64
Melee_Damage_Multiplier 0.1
Min_Battery_Charge 0.6
}
Zombies
{
Crawler_Chance 0.05
Full_Moon_Experience_Multiplier 3
Loot_Chance 1
Spawn_Chance 1
}