Version 1
Animals
{
Armor_Multiplier 1
Damage_Multiplier 1
Max_Instances_Large 64
Respawn_Time 120
Weapons_Use_Player_Damage false
}
Barricades
{
Armor_Hightier_Multiplier 0.0001
Armor_Lowtier_Multiplier 0.0002
Decay_Time 15768000
}
Events
{
Airdrop_Force 4.5
}
Gameplay
{
Can_Suicide false
Compass true
Enable_Workstation_Requirements false
Friendly_Fire true
Group_Map true
Hitmarkers true
Satellite true
ThirdPerson_RecoilMultiplier 1
ThirdPerson_SpreadMultiplier 1
}
Items
{
Crate_Bullets_Full_Chance 0.5
Crate_Bullets_Multiplier 1
Gun_Bullets_Full_Chance 0.1
Gun_Bullets_Multiplier 0.35
Magazine_Bullets_Full_Chance 0.25
Magazine_Bullets_Multiplier 0.5
Quality_Full_Chance 0.3
Quality_Multiplier 2
Respawn_Time 30
Spawn_Chance 0.18
}
Players
{
Allow_Instakill_Headshots false
Can_Break_Legs false
Can_Fix_Legs true
Can_Stop_Bleeding true
Detect_Radius_Multiplier 1
Experience_Multiplier 1
Lose_Clothes_PvE false
Lose_Clothes_PvP false
Lose_Experience_PvE 1
Lose_Experience_PvP 1
Lose_Items_PvE 0
Lose_Items_PvP 0
Lose_Skill_Levels_PvE 0
Lose_Skill_Levels_PvP 0
Lose_Weapons_PvE false
Lose_Weapons_PvP false
Spawn_With_Max_Skills true
Spawn_With_Stamina_Skills true
}
Structures
{
Armor_Hightier_Multiplier 0.0001
Armor_Lowtier_Multiplier 0.0002
Decay_Time 15768000
}
Vehicles
{
Armor_Multiplier 0.0001
Has_Battery_Chance 0.8
Has_Tire_Chance 0.85
Max_Battery_Charge 0.75
Min_Battery_Charge 0.5
Unlocked_After_Seconds_In_Safezone 9.9E+09
}
Zombies
{
Armor_Multiplier 1
Burner_Chance 0
Can_Stun true
Can_Target_Barricades false
Can_Target_Structures false
Crawler_Chance 0.15
Damage_Multiplier 1
Flanker_Chance 0.25
Loot_Chance 0.4
Max_Boss_Drops 8
Max_Mega_Drops 4
Min_Boss_Drops 5
Min_Mega_Drops 2
Only_Critical_Stuns false
Respawn_Day_Time 120
Respawn_Night_Time 20
Sprinter_Chance 0.15
Weapons_Use_Player_Damage false
}