Version 1
Animals
{
Armor_Multiplier 1.25
Damage_Multiplier 0.75
}
Barricades
{
Armor_Lowtier_Multiplier 0.5
Decay_Time 1814400
}
Events
{
Arena_Compactor_Damage 10
}
Gameplay
{
Allow_Freeform_Buildables false
Chart true
Compass true
Max_Group_Members 5
Satellite true
Timer_Exit 5
Timer_Home 10
Timer_Leave_Group 15
Timer_Respawn 5
Viewmodel_AimingMisalignmentMultiplier 1
}
Items
{
Clothing_Has_Durability false
Clothing_Spawns_At_Full_Quality true
Crate_Bullets_Full_Chance 1
Default_Spawns_At_Full_Quality true
Despawn_Dropped_Time 700
Despawn_Natural_Time 600
Food_Spawns_At_Full_Quality true
Gun_Bullets_Full_Chance 1
Gun_Bullets_Multiplier 1
Has_Durability false
Magazine_Bullets_Full_Chance 1
Magazine_Bullets_Multiplier 1
Quality_Full_Chance 1
Quality_Multiplier 1.4
Respawn_Time 600
Spawn_Chance 2
Water_Spawns_At_Full_Quality true
Weapons_Have_Durability false
Weapons_Spawn_At_Full_Quality true
}
Players
{
Allow_Per_Character_Saves true
Can_Break_Legs false
Can_Hurt_Legs false
Can_Start_Bleeding false
Detect_Radius_Multiplier 0.5
Experience_Multiplier 1.5
Food_Use_Ticks 350
Lose_Skills_PvE 0.5
Lose_Skills_PvP 0.5
Spawn_With_Stamina_Skills true
Water_Use_Ticks 320
}
Structures
{
Decay_Time 1814400
}
Vehicles
{
Gun_Highcal_Damage_Multiplier 0.5
Gun_Lowcal_Damage_Multiplier 0.5
Has_Battery_Chance 1
Has_Tire_Chance 1
Max_Battery_Charge 1
Max_Instances_Insane 70
Max_Instances_Large 45
Max_Instances_Medium 32
Max_Instances_Small 16
Max_Instances_Tiny 8
Min_Battery_Charge 0.8
}
Zombies
{
Acid_Chance 0.02
Armor_Multiplier 1.25
Beacon_Experience_Multiplier 8
Beacon_Max_Participants 10
Beacon_Max_Rewards 25
Beacon_Rewards_Multiplier 10
Burner_Chance 0.02
Crawler_Chance 0.2
Damage_Multiplier 0.75
Flanker_Chance 0.02
Full_Moon_Experience_Multiplier 8
Loot_Chance 2
Max_Boss_Drops 35
Max_Drops 2
Max_Mega_Drops 30
Min_Boss_Drops 30
Min_Drops 0
Min_Mega_Drops 20
Slow_Movement true
Spawn_Chance 0.5
Sprinter_Chance 0.2
}