Version 1
Animals
{
Max_Instances_Insane 64
Max_Instances_Large 32
Max_Instances_Medium 32
Max_Instances_Small 16
Max_Instances_Tiny 8
Respawn_Time 300
}
Barricades
{
Allow_Item_Placement_On_Vehicle true
Allow_Trap_Placement_On_Vehicle true
Armor_Hightier_Multiplier 0.5
Armor_Lowtier_Multiplier 1
Decay_Time 604800
Gun_Highcal_Damage_Multiplier 2
Gun_Lowcal_Damage_Multiplier 1
Max_Item_Distance_From_Hull 128
Max_Trap_Distance_From_Hull 32
Melee_Damage_Multiplier 0.5
Melee_Repair_Multiplier 1
}
Events
{
Airdrop_Force 8
Airdrop_Frequency_Max 5
Airdrop_Frequency_Min 1
Airdrop_Speed 256
}
Gameplay
{
Allow_Dynamic_Groups true
Allow_Freeform_Buildables true
Allow_Freeform_Buildables_On_Vehicles true
Allow_Holidays true
Allow_Lobby_Groups true
Allow_Shoulder_Camera true
Allow_Static_Groups true
Ballistics true
Can_Suicide true
Chart true
Crosshair false
Enable_Damage_Flinch true
Enable_Explosion_Camera_Shake true
Enable_Workstation_Requirements true
FirstPerson_AimingRecoilMultiplier 0.75
Friendly_Fire true
Group_HUD false
Group_Map false
Group_Player_List true
Hitmarkers true
Repair_Level_Max 3
ThirdPerson_RecoilMultiplier 2
ThirdPerson_SpreadMultiplier 2
Timer_Exit 3
Timer_Home 3
Timer_Leave_Group 0
Timer_Respawn 5
Viewmodel_AimingMisalignmentMultiplier 0.5
}
Items
{
Clothing_Has_Durability true
Clothing_Spawns_At_Full_Quality false
Crate_Bullets_Full_Chance 0.25
Crate_Bullets_Multiplier 1
Default_Spawns_At_Full_Quality false
Despawn_Dropped_Time 1800
Food_Spawns_At_Full_Quality false
Gun_Bullets_Full_Chance 0.1
Gun_Bullets_Multiplier 1
Has_Durability true
Magazine_Bullets_Full_Chance 0.1
Magazine_Bullets_Multiplier 0.75
Quality_Full_Chance 0.15
Quality_Multiplier 0.8
Respawn_Time 75
Spawn_Chance 0.7
Water_Spawns_At_Full_Quality false
Weapons_Have_Durability true
Weapons_Spawn_At_Full_Quality false
}
Players
{
Allow_Instakill_Headshots true
Allow_Per_Character_Saves true
Armor_Multiplier 1
Bleed_Damage_Ticks 15
Bleed_Regen_Ticks 750
Can_Break_Legs true
Can_Fix_Legs false
Can_Hurt_Legs true
Can_Start_Bleeding true
Can_Stop_Bleeding false
Detect_Radius_Multiplier 1
Enable_Terrain_Color_Kick false
Experience_Multiplier 1
Food_Damage_Ticks 20
Food_Default 60
Food_Use_Ticks 300
Health_Default 60
Health_Regen_Min_Food 90
Health_Regen_Min_Water 90
Health_Regen_Ticks 90
Leg_Regen_Ticks 750
Lose_Clothes_PvE false
Lose_Clothes_PvP false
Lose_Experience_PvP 0
Lose_Items_PvE 0.5
Lose_Items_PvP 0.5
Lose_Skills_PvE 1
Lose_Skills_PvP 1
Lose_Skill_Levels_PvE 0
Lose_Skill_Levels_PvP 0
Lose_Weapons_PvE false
Lose_Weapons_PvP false
Ray_Aggressor_Distance 8
Skillset_Prevents_Skill_Loss true
Skillset_Reduces_Skill_Cost true
Spawn_With_Max_Skills false
Spawn_With_Stamina_Skills false
Virus_Damage_Ticks 40
Virus_Default 50
Virus_Infect 15
Virus_Use_Ticks 200
Water_Damage_Ticks 40
Water_Default 60
Water_Use_Ticks 270
}
Structures
{
Armor_Hightier_Multiplier 0.5
Armor_Lowtier_Multiplier 1
Decay_Time 604800
Gun_Highcal_Damage_Multiplier 1.25
Gun_Lowcal_Damage_Multiplier 0.5
Melee_Damage_Multiplier 0.2
Melee_Repair_Multiplier 1
}
Vehicles
{
Armor_Multiplier 1
Child_Explosion_Armor_Multiplier 1
Decay_Damage_Per_Second 0
Decay_Time 604800
Gun_Highcal_Damage_Multiplier 2
Gun_Lowcal_Damage_Multiplier 0.75
Has_Battery_Chance 0.5
Has_Tire_Chance 0.75
Max_Battery_Charge 0.5
Max_Instances_Insane 64
Max_Instances_Large 64
Melee_Damage_Multiplier 0.5
Melee_Repair_Multiplier 1
Min_Battery_Charge 0.3
Min_Natural_Vehicles 16
}
Zombies
{
Acid_Chance 0.02
Armor_Multiplier 1
Backstab_Multiplier 2
Beacon_Experience_Multiplier 1.5
Beacon_Max_Participants 5
Beacon_Rewards_Multiplier 1.5
Boss_Electric_Chance 0.001
Boss_Elver_Stomper_Chance 0.0001
Boss_Fire_Chance 0.001
Boss_Wind_Chance 0.001
Burner_Chance 0.02
Can_Stun true
Can_Target_Barricades true
Can_Target_Objects true
Can_Target_Structures true
Can_Target_Vehicles true
Crawler_Chance 0.1
Damage_Multiplier 1
DL_Blue_Volatile_Chance 0.0001
DL_Red_Volatile_Chance 0.0001
Flanker_Chance 0.02
Full_Moon_Experience_Multiplier 2.5
Loot_Chance 0.75
Max_Boss_Drops 25
Max_Drops 1
Max_Mega_Drops 15
Min_Boss_Drops 15
Min_Drops 1
Min_Mega_Drops 7
NonHeadshot_Armor_Multiplier 1
Quest_Boss_Respawn_Interval 600
Respawn_Day_Time 900
Respawn_Night_Time 60
Slow_Movement false
Spawn_Chance 0.7
Spirit_Chance 0.001
Sprinter_Chance 0.1
Weapons_Use_Player_Damage false
}