Version 1
Barricades
{
Armor_Lowtier_Multiplier 0.5
}
Events
{
Arena_Compactor_Damage 10
}
Gameplay
{
AirStrafing_Acceleration_Multiplier 100
AirStrafing_Deceleration_Multiplier 100
Ballistics false
Compass true
Max_Group_Members 6
Satellite true
Timer_Home 10
Timer_Leave_Group 10
Use_2D_Scope_Overlay true
Viewmodel_AimingMisalignmentMultiplier 1
}
Items
{
Clothing_Has_Durability false
Clothing_Spawns_At_Full_Quality true
Crate_Bullets_Full_Chance 1
Default_Spawns_At_Full_Quality true
Despawn_Dropped_Time 230
Despawn_Natural_Time 60
Food_Spawns_At_Full_Quality true
Gun_Bullets_Full_Chance 1
Gun_Bullets_Multiplier 1
Has_Durability false
Magazine_Bullets_Full_Chance 1
Magazine_Bullets_Multiplier 1
Quality_Full_Chance 1
Respawn_Time 15
Spawn_Chance 0.8
Water_Spawns_At_Full_Quality true
Weapons_Have_Durability false
Weapons_Spawn_At_Full_Quality true
}
Players
{
Allow_Per_Character_Saves true
Can_Break_Legs false
Can_Hurt_Legs false
Can_Start_Bleeding false
Enable_Terrain_Color_Kick false
Lose_Experience_PvE 1
Lose_Experience_PvP 1
Spawn_With_Max_Skills true
Spawn_With_Stamina_Skills true
}
Structures
{
Armor_Lowtier_Multiplier 0.5
}
Vehicles
{
Has_Battery_Chance 1
Has_Tire_Chance 1
Max_Battery_Charge 1
Max_Instances_Medium 32
Max_Instances_Small 16
Max_Instances_Tiny 8
Min_Battery_Charge 0.8
Respawn_Time 120
}
Zombies
{
Acid_Chance 0
Beacon_Experience_Multiplier 4
Beacon_Max_Participants 6
Beacon_Max_Rewards 100
Beacon_Rewards_Multiplier 7
Burner_Chance 0
Crawler_Chance 0
Flanker_Chance 0
Full_Moon_Experience_Multiplier 4
Loot_Chance 0.8
Max_Boss_Drops 30
Max_Drops 50
Max_Mega_Drops 80
Min_Boss_Drops 20
Min_Drops 45
Min_Mega_Drops 70
Respawn_Night_Time 360
Slow_Movement true
Spawn_Chance 0.4
Sprinter_Chance 0
}