Version 1
Barricades
{
Armor_Hightier_Multiplier 0.4
Armor_Lowtier_Multiplier 1.2
Decay_Time 2592000
Gun_Highcal_Damage_Multiplier 0.6
Gun_Lowcal_Damage_Multiplier 0.4
Melee_Damage_Multiplier 0.1
}
Gameplay
{
Bypass_Buildable_Mobility true
}
Items
{
Despawn_Dropped_Time 1200
}
Players
{
Allow_Per_Character_Saves true
Detect_Radius_Multiplier 1.25
Experience_Multiplier 1.5
Food_Default 85
Food_Use_Ticks 250
Lose_Clothes_PvE false
Lose_Clothes_PvP false
Lose_Items_PvE 0.2
Lose_Items_PvP 0.4
Lose_Skills_PvE 0.75
Water_Default 85
Water_Use_Ticks 220
}
Structures
{
Armor_Hightier_Multiplier 0.4
Armor_Lowtier_Multiplier 1.2
Decay_Time 2592000
Gun_Highcal_Damage_Multiplier 0.6
Gun_Lowcal_Damage_Multiplier 0.4
Melee_Damage_Multiplier 0
}
Vehicles
{
Armor_Multiplier 0.1
Child_Explosion_Armor_Multiplier 0.5
Gun_Highcal_Damage_Multiplier 0.4
Gun_Lowcal_Damage_Multiplier 0.3
Melee_Damage_Multiplier 0.2
}