Version 1
Animals
{
Damage_Multiplier 0.75
Max_Instances_Insane 6
Max_Instances_Large 8
Max_Instances_Medium 10
Max_Instances_Small 6
Respawn_Time 600
}
Barricades
{
Allow_Item_Placement_On_Vehicle false
Allow_Trap_Placement_On_Vehicle false
Armor_Hightier_Multiplier 1.25
Armor_Lowtier_Multiplier 1.5
Gun_Highcal_Damage_Multiplier 0.4
Gun_Lowcal_Damage_Multiplier 0.2
Melee_Damage_Multiplier 0.25
Melee_Repair_Multiplier 0.25
}
Events
{
Arena_Compactor_Damage 10
Rain_Duration_Max 0.08
Rain_Duration_Min 0.02
Rain_Frequency_Max 12.6
Rain_Frequency_Min 8.3
Weather_Duration_Multiplier 0.25
Weather_Frequency_Multiplier 0.5
}
Gameplay
{
AirStrafing_Acceleration_Multiplier 0.5
AirStrafing_Deceleration_Multiplier 2.5
Allow_Dynamic_Groups false
Allow_Lobby_Groups false
Allow_Shoulder_Camera false
Can_Suicide false
Explosion_Launch_Speed_Multiplier 0.5
Timer_Exit 5
Timer_Home 604800
Timer_Respawn 0
Viewmodel_AimingMisalignmentMultiplier 1
}
Items
{
Crate_Bullets_Full_Chance 1
Despawn_Dropped_Time 120
Gun_Bullets_Full_Chance 1
Gun_Bullets_Multiplier 1
Has_Durability false
Magazine_Bullets_Full_Chance 1
Magazine_Bullets_Multiplier 1
Quality_Full_Chance 6
Respawn_Time 1200
Spawn_Chance 0.75
}
Objects
{
Fuel_Reset_Multiplier 2.5
Items_Obstruct_Tree_Respawns false
Water_Reset_Multiplier 2.5
}
Players
{
Bleed_Damage_Ticks 16
Bleed_Regen_Ticks 9999
Detect_Radius_Multiplier 2
Experience_Multiplier 3
Food_Damage_Ticks 30
Food_Use_Ticks 230
Health_Default 58
Health_Regen_Min_Food 100
Health_Regen_Min_Water 100
Health_Regen_Ticks 604800
Ray_Aggressor_Distance 5.5
Water_Damage_Ticks 30
Water_Use_Ticks 230
}
Structures
{
Armor_Hightier_Multiplier 1.25
Armor_Lowtier_Multiplier 1.5
Gun_Highcal_Damage_Multiplier 0.4
Gun_Lowcal_Damage_Multiplier 0.2
Melee_Repair_Multiplier 0.5
}
Vehicles
{
Gun_Highcal_Damage_Multiplier 0.45
Gun_Lowcal_Damage_Multiplier 0.15
Max_Instances_Insane 1
Max_Instances_Large 1
Max_Instances_Medium 1
Max_Instances_Small 1
Max_Instances_Tiny 1
Melee_Damage_Multiplier 0.25
Melee_Repair_Multiplier 0.25
Respawn_Time 3600
}
Zombies
{
Acid_Chance 0
Backstab_Multiplier 2.25
Beacon_Rewards_Multiplier 0.5
Burner_Chance 0
Crawler_Chance 0.01
Damage_Multiplier 0.75
Flanker_Chance 0
Full_Moon_Experience_Multiplier 1
Loot_Chance 0.55
Max_Boss_Drops 8
Min_Boss_Drops 6
Min_Mega_Drops 4
Only_Critical_Stuns true
Quest_Boss_Respawn_Interval 3800
Respawn_Day_Time 2500
Respawn_Night_Time 1800
Spawn_Chance 0
Sprinter_Chance 0
}