Version 1
Animals
{
Armor_Multiplier 1
Damage_Multiplier 1.2
Respawn_Time 900
Weapons_Use_Player_Damage false
}
Barricades
{
Allow_Item_Placement_On_Vehicle false
Allow_Trap_Placement_On_Vehicle true
Armor_Hightier_Multiplier 2
Armor_Lowtier_Multiplier 2
Decay_Time 6048000
Gun_Highcal_Damage_Multiplier 1
Gun_Lowcal_Damage_Multiplier 1
Melee_Damage_Multiplier 1
Melee_Repair_Multiplier 0.75
}
Events
{
Airdrop_Frequency_Max 114514
Airdrop_Frequency_Min 114514
}
Gameplay
{
Allow_Shoulder_Camera true
Bypass_Buildable_Mobility true
Bypass_Building_In_Safezones true
Bypass_No_Building_Zones true
Chart true
Compass false
Crosshair true
Enable_Fishing_Catch_Challenge true
Explosion_Launch_Speed_Multiplier 1.25
Fishing_MaxStrength_Bite_Interval_Multiplier 0.3
Friendly_Fire false
Group_HUD true
Group_Map true
Group_Player_List true
Hitmarkers true
Max_Fishing_Bite_Interval 500
Min_Fishing_Bite_Interval 300
Satellite true
ThirdPerson_RecoilMultiplier 1.5
ThirdPerson_SpreadMultiplier 1.5
Timer_Exit 5
Timer_Home 0
Timer_Leave_Group 0
Timer_Respawn 0
}
Items
{
Crate_Bullets_Full_Chance 0
Crate_Bullets_Multiplier 0.75
Despawn_Dropped_Time 7200
Despawn_Natural_Time 1800
Gun_Bullets_Full_Chance 0.01
Gun_Bullets_Multiplier 0.01
Magazine_Bullets_Full_Chance 0
Magazine_Bullets_Multiplier 0.5
Quality_Full_Chance 0
Quality_Multiplier 0.75
Respawn_Time 700
Spawn_Chance 0.07
}
Objects
{
Binary_State_Reset_Multiplier 5
Fuel_Reset_Multiplier 5
Resource_Drops_Multiplier 0.75
Resource_Reset_Multiplier 5
Rubble_Reset_Multiplier 5
Water_Reset_Multiplier 5
}
Players
{
Allow_Instakill_Headshots false
Allow_Per_Character_Saves false
Armor_Multiplier 2
Bleed_Damage_Ticks 7
Can_Fix_Legs false
Can_Start_Bleeding true
Can_Stop_Bleeding false
Detect_Radius_Multiplier 1
Enable_Terrain_Color_Kick false
Food_Damage_Ticks 60
Food_Default 95
Food_Use_Ticks 225
Health_Default 30
Health_Regen_Min_Food 90
Health_Regen_Min_Water 90
Health_Regen_Ticks 300
Lose_Clothes_PvE false
Lose_Clothes_PvP false
Lose_Experience_PvE 1
Lose_Experience_PvP 1
Lose_Items_PvE 1
Lose_Items_PvP 1
Lose_Skills_PvE 1
Lose_Skills_PvP 1
Lose_Skill_Levels_PvE 0
Lose_Skill_Levels_PvP 0
Spawn_With_Max_Skills false
Virus_Damage_Ticks 5
Virus_Default 30
Virus_Infect 10
Virus_Use_Ticks 500
Water_Damage_Ticks 80
Water_Default 100
Water_Use_Ticks 195
}
Structures
{
Armor_Hightier_Multiplier 2
Armor_Lowtier_Multiplier 2
Decay_Time 6048000
Gun_Highcal_Damage_Multiplier 0
Gun_Lowcal_Damage_Multiplier 0
Melee_Damage_Multiplier 0
Melee_Repair_Multiplier 0.75
}
Vehicles
{
Armor_Multiplier 1
Child_Explosion_Armor_Multiplier 1
Decay_Damage_Per_Second 10
Decay_Time 804800
Gun_Highcal_Damage_Multiplier 1
Gun_Lowcal_Damage_Multiplier 1
Has_Battery_Chance 0.25
Has_Tire_Chance 0.75
Max_Battery_Charge 0.5
Melee_Damage_Multiplier 2
Melee_Repair_Multiplier 0.75
Min_Battery_Charge 0.25
Respawn_Time 3600
Unlocked_After_Seconds_In_Safezone 7200
}
Zombies
{
Acid_Chance 0.06
Armor_Multiplier 0.6
Backstab_Multiplier 4
Boss_Electric_Chance 0.0015
Boss_Fire_Chance 0.003
Boss_Wind_Chance 0.003
Burner_Chance 0.03
Can_Stun true
Crawler_Chance 0.2
Damage_Multiplier 1.2
Flanker_Chance 0.05
Loot_Chance 0.125
Max_Boss_Drops 15
Max_Mega_Drops 5
Min_Boss_Drops 15
Min_Mega_Drops 5
NonHeadshot_Armor_Multiplier 0.45
Only_Critical_Stuns false
Respawn_Day_Time 1800
Respawn_Night_Time 1
Spawn_Chance 0.5
Sprinter_Chance 0.2
Weapons_Use_Player_Damage true
}