Version 1
Animals
{
Respawn_Time 100
Weapons_Use_Player_Damage true
}
Barricades
{
Decay_Time 604800000
}
Events
{
Airdrop_Frequency_Max 6
Airdrop_Frequency_Min 1.5
Arena_Compactor_Damage 10
Rain_Duration_Max 2
Rain_Duration_Min 0.5
Rain_Frequency_Max 2.5
Rain_Frequency_Min 0.8
Weather_Frequency_Multiplier 1.5
}
Gameplay
{
Crosshair false
Hitmarkers false
Timer_Exit 0
Timer_Home 15
Timer_Leave_Group 15
Timer_Respawn 5
}
Items
{
Crate_Bullets_Full_Chance 0.6
Gun_Bullets_Full_Chance 0.55
Gun_Bullets_Multiplier 1
Magazine_Bullets_Full_Chance 0.55
Magazine_Bullets_Multiplier 1
Quality_Full_Chance 0.5
Respawn_Time 10
Spawn_Chance 0.55
}
Players
{
Allow_Per_Character_Saves true
Detect_Radius_Multiplier 1.25
Food_Use_Ticks 400
Health_Regen_Min_Food 80
Health_Regen_Min_Water 80
Lose_Skills_PvE 0.65
Lose_Skills_PvP 0.65
Virus_Infect 40
Virus_Use_Ticks 150
Water_Use_Ticks 370
}
Structures
{
Decay_Time 604800000
}
Vehicles
{
Decay_Time 6.048E+08
Has_Battery_Chance 0.7
Has_Tire_Chance 0.8
Max_Battery_Charge 1
Max_Instances_Insane 128
Max_Instances_Large 64
Max_Instances_Medium 32
Max_Instances_Small 16
Max_Instances_Tiny 8
Min_Battery_Charge 0.1
Respawn_Time 100
}
Zombies
{
Armor_Multiplier 1.25
Backstab_Multiplier 1.5
Beacon_Max_Rewards 3
Beacon_Rewards_Multiplier 4
Can_Target_Structures false
Crawler_Chance 0.0625
Damage_Multiplier 1.5
Full_Moon_Experience_Multiplier 2.5
Loot_Chance 0.55
Max_Boss_Drops 15
Max_Mega_Drops 8
Min_Boss_Drops 9
Min_Drops 0
Only_Critical_Stuns true
Respawn_Day_Time 460
Respawn_Night_Time 60
Spawn_Chance 0.65
Sprinter_Chance 0.0875
Weapons_Use_Player_Damage true
}